Most projects my fleet works on are in other languages (TS, Go, Elixir) and can comfortably handle 10+ agents working in parallel, but not rust. I had to cap the fleet to 5 workers and build a dedicated resource monitor to step in and tidy up every time the disk almost filled up
That and general progress on building is far slower, with far more time spent building and testing than any other language I use.
Ended up rebuilding in Go, the perf gains weren't worth it