>With no way of legally experiencing it (you cannot buy it) how do you propose to experience it?
You don't need to be able to experience it. There are many things in life that I can't experience and that's okay.
>With no way of legally experiencing it (you cannot buy it) how do you propose to experience it?
You don't need to be able to experience it. There are many things in life that I can't experience and that's okay.
No, that's the point. "Can" doesn't mean they do; only "pirates" kept copies. Copyright owners didn't care, only got involved on the legal side of things. When copies became "legal" again, they were often cracked copies.
I know you keep ignoring this, but that's just because you're unfamiliar with how the abandonware community worked.
> You don't need to be able to experience it. There are many things in life that I can't experience and that's okay.
Games are not static works of art. A game needs to be played in order to be preserved. If you were familiar with the abandonware community you'd know this was their mission. Just because you don't care about this doesn't mean it's not important.
All your comments so far boil down to: "I don't care about old game preservation, and so I don't see the problem with copyrights." Which is a you rather than us kind of problem.
So why can't those "pirates" keep legal copies instead of an illegal one.
>A game needs to be played in order to be preserved
Does a bottle of wine need to be drunk in order to be preserved, or does storing it in a wine cellar preserve it. The idea that you have to be able to play something for it to count as being preserved is not accurate.
>I don't care about old game preservation, and so I don't see the problem with copyrights.
My opinion boils down to:
* Preservation does not justify piracy
* Preservation is often used as a euphemism for piracy
Often those copies are legal (as in purchased; e.g. the abandonware archive of Home of the Underdogs started with the personal collection of legally purchased games of the owner; she also scanned manuals, cover artwork and whenever possible any goodies that came with the games; as much as possible from the game was preserved). Other times the legal copy just doesn't exist. In either case, the goal of games preservation is that the games are played; these are paintings hanging on a wall.
> Does a bottle of wine need to be drunk in order to be preserved, or does storing it in a wine cellar preserve it. The idea that you have to be able to play something for it to count as being preserved is not accurate.
Games are not wine, and you're wrong.
> Preservation does not justify piracy
Yes, it does. It's just that you're not interested in preservation. You went as far as claiming that it's ok for games/software to die; do you realize anything else you claim about "using AI" or "keeping copies somewhere" and "temperature controlled rooms" is more or less nonsense? The fundamental thing is that you don't care about preserving games. Everything else you're saying is a red herring. If you're ok with games being lost forever, then of course every measure to preserve them will seem excessive or pointless to you. (Please don't insist with "copyright holders surely have a copy...", I've already explained that they often don't. Do me the courtesy of not rehashing refuted claims).
> Preservation is often used as a euphemism for piracy
Wait, before you claimed it wasn't. Now you claim it is. Keep your story straight. Also, you more or less didn't dispute you're completely unfamiliar with abandonware, only basing your opinions on prejudice (and some deranged nonsense about AI), so it's very hard to take your arguments seriously.
If their is a goal to allow people without a license to play a game protected by copyright to play the game, I can not support it.
>Games are not wine, and you're wrong. But both can only be experienced by taking it out of where its being preserved and playing / drinking it.
>Yes, it does. It's just that you're not interested in preservation.
I do support preservation but not the flavor of preservation which is piracy. For example someone finds "lost media" and since it's "lost media" that means they can just upload a TV episode protected by copyright for others to watch for free.
>Wait, before you claimed it wasn't. Now you claim it is. Keep your story straight
This confusion is intentionally done by pirates to make what they are doing sound legitimate. There are 2 flavors of preservation. Legal preservation which follows the law in how one preserves the work and illegal preservation which is essentially piracy.
> I do support preservation but not the flavor of preservation which is piracy. For example someone finds "lost media" and since it's "lost media" that means they can just upload a TV episode protected by copyright for others to watch for free.
As established previously, this all stems from you not valuing preservation. If you value copyright over culture, you don't value culture. "Piracy" and "copyright" are arbitrary terms, and copyright is not a goal in itself; it sometimes gets in the way.
> This confusion is intentionally done by pirates to make what they are doing sound legitimate. There are 2 flavors of preservation. Legal preservation which follows the law in how one preserves the work and illegal preservation which is essentially piracy.
The confusion is only created by you. Out of malice, I must assume at this point, since you've implicitly acknowledged you didn't engage with abandonware communities and therefore can only infer (incorrectly) what their motives were. I, in contrast, did engage, talked to the owner of HOTU (one of the largest ones back in the day) and know how they collected games and what their motives were. Having no counter to this, you keep ignoring it and instead rehash the same debunked points.
There's only one kind of preservation: the one that actually preserves stuff.
At this point I know you understand this, you're just willfully ignorant or maliciously distorting the argument.
You're being wilfully obtuse if this is your genuine opinion about video games. Your opinion is bad and you should feel bad.