Nobody Asked for a Crab Chair
newmobility.com
newmobility.com
Trying to pooh-pooh the ideas of tomorrow because they don't immediately solve all the problems of today is just terrible, short-sighted thinking.
And on a more pedantic note, obviously someone asked for it, else it wouldn't have been made at all. What the author really means is "I didn't ask for a crab chair".
That is giving too much credit to the myth of consumer agency and free choice in the marketplace.
The truth is more complex than that: while consumers can ask for stuff and demand changes and make stuff happen sometimes, companies will usually be the ones making markets, and creating a brand image, around things that are profitable and realistic for them to make.
I was telling my parents the other day, that probably most cosmetics were started when a trader got 3 cartloads of some industrial chemical that he couldn't unload on the buyers anymore. Like "oh gosh all this powdered lead will go to waste, unless I convince all the patrician Roman women to smear it on their eyelids!!" Or, "subsidized corn gave us so much cornstarch capacity that we need to villainize talc, which was originally a useless byproduct of mining minerals like uranium and gold!"
And it is really true, at least in a minority of documented case studies, because if you go look up the history of Heathkit and the D.I.Y. electronics industry, it turns out that Heathkit was founded when several train cars were loaded with military-surplus electronics parts. And they were assorted parts that couldn't meaningfully be assembled into commercial products, and the seller couldn't unload all this postwar surplus, so the guy owning the cargo came up with the D.I.Y. idea really fast. And he put in work to write educational instruction manuals and make a market to veterans and young men who aspired to a career in electronics and E.E., like my father, (just a hobbyist).
So I believe there are opportunistic elements to market-making and there are ways for companies to sort of "simulate" consumer demand for things we didn't know we wanted. There are things we want that aren't on the market today. There are features we want that aren't in software. Look all around. The products serve the makers, ultimately, and as for consumers, we'll need to do what we're told.
Ctrl + F "ask" in the article: Ian Ruder writes "All I ask ... Lord knows we don't need ..." so it seems the article is written from a consumerist perspective. We reject consumerism and individualism as preached by New Mobility, Y Combinator, or their partners.
https://newmobility.com/author/iruder/
Ian Ruder loves Star Wars and Lego. Perhaps in an alternate reality, Mr. Ruder would be building autonomous Lego Mindstorms Crab Chairs with his wife and sons.
The criticism that is levied on these things is not that they exist but that despite the glitz and shine they are not going to help today. 20 years is a long time to wait for your fancy mobility device.
I have seen countless concepts that never see in the real world. 100 mpg cars, stair climbing wheel chairs, exoskeletons etc. I am watching for thing that I can afford and use now.
The author even gives a concrete example
> I would give at least a few of my quad fingers for a high quality, lightweight, low-profile indoor/outdoor power chair with the customizable seating and back options I rely on.
That doesn't sound like a wild concept, sounds like something achievable as a product if there was someone with deep pockets willing to chuck in the money (I doubt mobility aids are a great money spinner, money back with a bit of profit should be feasible?) and some good engineers enthused by making a real difference to people.
How much money and engineering time did Toyota spend on this I wonder?
If that's a drop in the bucket compared to the practical, creating real product, engineering happening in this space then it's all good. If most of the money is going to stuff like this then that's a problem.
no what they mean is that the average disabled consumer did not ask for the crab chair
Obviously someone commissioned these designers to dona crab chair.
these kinds of prototypes are built to inspire and show what is possible, not to be mass produced for actual users
The links within the article point to better examples of people designing without caring about usability.I spent a lot of time looking for better equipment for my mum. There's so much dangerous or unusable mobility tech out there, that is often unaffordably expensive. You usually need to buy new, because the second-hand market is abysmal, and customisation is often critical.
Rollator designs with good wheels and working brakes were what I struggled most to find. Most designs couldn't handle basic needs. Wheelchairs were a nightmare - I was just fortunate she only needed one very occasionally.
You have to build proof of concepts before you can ever even think about mass producing any sort of product, I feel like that’s obvious?
His point is that these sorts of designs are never going to be practical and that he wishes they would put some of this energy into designing the practical next steps for mobility assistance, that focus on the things the community actually needs.
The author is misguided in blaming the crab chair engineers for this state of affairs. The crab chair engineers aren't responsible for the myriad socioeconomic inefficiencies that make wheelchairs suck today. If they didn't work on crab chairs, they'd work on some other artsy project, and we still wouldn't have better wheelchairs. But everyone in this thread needs to chill out and stop being so personally offended that this writer is holding back human progress by not ass-kissing the crab chair.
> My concern, and the thing that saps any enthusiasm the sleek design might inspire in me, is that much like more traditional inspiration porn harms the disabled community by propagating false narratives and not doing justice to real experiences of disabled people, this engineering version of inspiration porn neglects to address the design problems most critical to our community while pulling away obviously-talented designers and chair-loads of cash that could have been focused on solving them.
> I would give at least a few of my quad fingers for a high quality, lightweight, low-profile indoor/outdoor power chair with the customizable seating and back options I rely on. Same for a stable shower chair that could safely navigate step-in showers. I’m not talking about reinventing the wheel(chair), but tweaking and refining the designs we have to optimize independence and function for users.
> Like I wrote in the previous article in this series, there are brilliant designers working on these and other similar issues but we need more! More minds, more money, more eyeballs focused on improving what we have and doing so in affordable ways.
> I genuinely appreciate the designers behind the “Walk me” (even if I wholeheartedly question whomever decided the name should sound like wheelchair users are the crabchair’s pets). I hope their experience designing the crabchair got them excited about disability-related design and that they continue to pursue it.
> All I ask is that instead of sitting in their corporate labs, bouncing ideas off each other, they get out into the real world. They should dedicate themselves to engaging and listening to the disability community about what problems need solving and what does and doesn’t work. We know. We get it.
So you're asking for a crab chair?
Jokes aside, yeah, it's expensive and likely impractical, but exploring the solution space is what this prototyping is for
A billion different ideas could be spawn off of the crab chair even if the chair as a unit never makes it to market.
Though I do wonder if it would be more stable with more legs (6 perhaps), as natural crabs have, as a four leg design will result in a lot of time when the centre of mass is in an inconvenient place with respect to the three legs currently on the ground (I'm assuming it moves slowly enough that it is rare more than one leg is raised). Unless the technicalities of more legs would make it worse in ways less convenient than the balance bonus.
When one leg is moving the load is held on the other three, and if you define a triangle by the foot contact points, one side will bisect the center of gravity. That’s not a recipe for stability, but it probably helps with agility. What these design benefit from is lateral movement of the legs, but this one seems pretty stiff.
Shortly before the Solo Stove came onto the market, I met some of the inventors at Maker Fair in Menlo Park, CA. They were part of a group that was trying to engineer a low-smoke stove for indigenous women who spent most of their time cooking.
Instead, the women didn't use it but the men used it in the evening to stay warm.
There is often a great big gap between what is available (meets basic requirements) and what is possible (crabchair). It is the space that is to boring for large companies to bother with.
edit: It does have a foot rest. I did not see it on this page but it is shown on the designboom link in the article. https://www.designboom.com/technology/autonomous-wheelchair-...
His real gripe is that the bleeding edge prototype is too expensive.
Innovators gonna innovate. 99 times out 100 they miss the mark. Telling people not to innovate though?
https://www.livescience.com/technology/robotics/bizarre-robo...