> Pixels weren’t real in the CRT days :)
True, but it gets more purely true if we add the word analog in front of CRT. While no CRT had pixels native to the display in the way LCD & LED monitors do, it's worth clarifying whether we're talking about the video signal's native traits or the display's.
Most techies today were raised in a digital video world, so they learned to think of display output as being natively digital. Many struggle to fully wrap their heads around how a natively 'non-pixel' analog video signal is even a coherent concept. Often, they'll start by conceding "Sure, I get that in the 'old days', video output was converted into analog somewhere downstream before it 'hit glass', but raster image data in a digital computer was still 'born' as discrete pixels in a frame buffer. Even if it's converted to analog for display output, somewhere there's a natively 'pixel' form of that raster, right?"
While that was true on virtually all early 8-bit computers like the Apple II, Atari 400/800, C64, etc, it wasn't always the case before that. Some early digital computers displayed raster imagery on analog televisions which never existed anywhere as discrete pixels. Instead, they synthesized each horizontal scanline as an analog waveform. While these scanlines did technically have a resolution, that resolution was expressed as frequency and bandwidth of the waveform, not pixels. The raster image never at any point existed as discrete pixels, in much the same way that early audio recordings on vinyl discs or cylinders were never discrete "audio samples."
Thus, analog video imagery from some early digital computers wasn't just a display conversion of a 'ground truth' pixel raster, no pixels ever existed. For many digital natives it can be challenging to conceptualize media that isn't fundamentally quantized into discrete digital values.