Xbox now is a game studio, not a console manufacturer. Look at them through that lens. Doom, Halo, Overwatch, Fallout, whatever else, whether you are into them or not, they own a lot of franchises and those are their core now.
Xbox now is a game studio, not a console manufacturer. Look at them through that lens. Doom, Halo, Overwatch, Fallout, whatever else, whether you are into them or not, they own a lot of franchises and those are their core now.
Basically just trying to challenge Valve on the scale of Microsoft's access to hardware and undercutting their price while doing the same thing with a different default store. Also compatibility with actual Xbox games, which won't be a thing on the steam deck.
Sure, because that seems like a thing current Microsoft would do for their users...
The only thing I'm not certain of is the exact shape of the "exit button". It could be a "desktop app" like Windows 8 had, instead. Could be some way to add third party games to the Xbox launcher UI. Barely relevant, anyway.
[1]: https://news.xbox.com/en-us/2026/03/11/project-helix-buildin...
So we're talking about taking a PC, which is a general purpose gaming platform able to use multiple stores equally, and giving Microsoft control over what can and can't run on it?
Of course Microsoft would backtrack, exactly as soon as the financial benefit to them outweighs the reputational cost.
They've been salivating over recurring revenue ever since Apple pivoted their model into leveraging hardware locking to privilege first party services.
When I was talking about backtracking, I meant doing so before the release of the project, which would be reputation damage with no profit. And if it's out, as specified, then there's not really any backtracking to speak of anymore.
A shitty one at that.