You don't want to simulate the god-awful flicker my CRT has at 60Hz.
You can increase the refresh rate until it goes away. I don't think anyone notices flicker at 80Hz or so.
Yeah, there's no visible flicker at 70Hz or higher.
You do want to simulate it, because it's the only way to preserve the original motion quality of games designed around a fixed 60 fps frame rate without changing the gameplay or adding latency.
The hysteresis of the phosphor makes this a non-issue in reality. 60Hz looks great on a CRT when the input is a game console or VCR from the era.
Maybe you mean screen tearing, bad deinterlacing, etc. caused by software running on a PC?
No, I mean the screen noticeably flickers when displaying a static image at 60Hz progressive.
I mean... are you bobbing and weaving your head while rolling your tongue or what?
I get that CRTs aren't perfect, but I'm not sure how else to reproduce what you're calling "flicker".
perhaps was 60hz interlaced. I had memories of my first CRT monitor only allowing to do 1024x768 in interlaced and doing a very obvious flickering. But was flicker free at 800x600 and lower resolutions.
My CRT did 1024x768@85 just fine.
The flicker is fine, especially with 240p and 480p.