This doesn’t work for proprietary software that’s distributed as blobs and rarely updated, like say, video games. But that’s a minority of stuff on Linux. But not on windows.
Realistically, on Linux applications target specific API versions of frameworks. Like Qt 6, or GTK 3, or whatever. Then everything is compiled or dynamically linked at a per-distro level. The ABI compat can bite specifically when distros enforce strict dynamic linking. But then containerization technologies come in.
And there is a difference between API and ABI stability. For example, adding SSO to std::string in C++ broke ABI, not API. If you recompile it’s fine, everything works. If you don’t then it doesn’t.