For example, passing a frame of video (YUV) into the peripheral which can resize the overall image, would fail if the system was busy with other DMA transfers. You could attempt to resize again, but there were no guarantee that it would complete successfully. Your options are to reduce overall DDR utilization or drop frames. In an application like Flock's, dropping frames is likely something they need to avoid.
The system in question is doing similar tasks, and I don't think that what I'm suggesting is out of the question.
And in any case. Passing compressed video streams or pictures through HW encryption engine will not saturate 1.5+ GiB/s or whatever even the lousiest 16-bit DDR3 at 400MHz would give you, not even close. It would be like a fraction of a percent of total bandwidth.