Other aspects of strategy, like shortening decision loops[1], forming alliances, or the exploration/exploitation tradeoff[3], are simply not represented by chess because it is a turn-based, zero-sum game with perfect information. That makes chess a poor model of real-world strategy.
Still, the things it does teach are real and useful, so as long as you don't think its the end-all, be-all of strategic thinking you can get something out of it.
[1]: https://en.wikipedia.org/wiki/OODA_loop
[2]: https://en.wikipedia.org/wiki/Cooperative_game_theory
[3]: https://en.wikipedia.org/wiki/Exploration%E2%80%93exploitati...