The MSPAINT computer use demo made my jaw drop.
I guess it's not too different from the SVG pelicans, in terms of what it's doing, but it's still amazing to see it working in real-time like that.
I guess it's not too different from the SVG pelicans, in terms of what it's doing, but it's still amazing to see it working in real-time like that.
Astra segmented objects and translated them in (pseudo) pixels, but Fable seemed to actually attempt to render with their own strokes.