Like, ok, I have a debugging skill, now how do I make evals except for the most trivial things?
Like, ok, I have a debugging skill, now how do I make evals except for the most trivial things?
This is also my biggest gripe with AI. I.e. for specifications, no matter what hype machine I tried, it never fulfilled my criterias, which are: easily verifiable, concise, small specs. Hence I built https://github.com/RicardoMonteiroSimoes/Yamlet initially for claude code, but then decided to use extend it for pi.dev. I now have a dedicated docker image for pi.dev, that only contains Yamlet plugin, and whenever I work on spec I spin it up.
The end result is a .yaml file that easily works in git + git diff, so that I can then proceed with the technical specs-
Skills are for packaging instructions for how to interact with your organizations homebrew process and tools. By definition skills shouldn’t be useful outside of your org because they’re just docs and third party tools already have them for humans.
To be fair it's the only skill i have/use but I got real tired of explaining the same 12 things over and over. Having it document every incident means I have a dense library of every problem we've run into over the last six months which helps identify recurring problems for RCA
So you take your failed case (eg. working with gdb or whatever), write a skill and then test for that failed case.
I imagine many fail cases can burn a lot of tokens/usage/time because failing LLMs can be very persistent. Maybe some upper bound (turn count, timeout) would help too.
The idea would be that if you already know what you want from an autonomous system, you don't need to verify manually every time and instead just run these tests to see if there's any regression of any kind. Generally I recommend structure output and evals that are just a plain assertion, if possible. Cheaper, faster, deterministic assertions.
Does that make more sense?