Ed McMillen: Ubuntu Store Sold Super Meat Boy Without Permission, Has Yet To Pay
kotaku.com.au
kotaku.com.au
If you deal with a company that is much larger than yours that made a mistake or did something you don't agree with publicity is a means of last resort, not your first avenue for redress. And if you truly believe canonical pirated your game then you should sue them.
This is an excellent reminder why I prefer open source to closed source, projects like Arch and Debian would never suffer from this.
Sign the papers first
Of course, since Canonical did that, they should try an amicable solution.
From Ed's posts, it was originally placed in the store as a promotion related to a Humble Indie Bundle.
Of course blog posts are cheaper than lawyers but the end result is that they've now made themselves toxic and no distro will touch them from here.
Keep your dirty laundry out of sight until you've exhausted all other avenues seems to be a good rule of business. Once you go down the name calling road there is no turning back.
Mistakes happen, but this blogpost was not a mistake. The intent here is to inflict damage and it will likely be dealt with accordingly.
edit: and it looks like Canonical already paid.
Would Canonical have made a mistake then?
Quote from Ed (http://www.formspring.me/EdmundM/q/406960226210700795): "its not a huge deal, i just dont like being made to look like an asshole so i made my reasons public."
Yes, please reserve such defamatory language for nine year olds who download music, and not innocent corporations run by billionaires who distribute copyrighted material for profit without compensating its owners.
Canonical made pirates of their customers, too.
They downloaded and used a piece of software which they didn't have a license for.
This is for-profit and closer to true piracy than file sharing is. It could be unintentional, but if they've already been contacted about it they really should be quicker to resolve the situation.
They're also shooting themselves in the foot,
No surprise there, see http://img820.imageshack.us/img820/1641/itsfinetrustme.png for an example of the judgment they've shown.
The possibilities of pre-formatting data are endless with an API. Not so much with an INSERT statement.
That picture is the guy who found it telling the devs, and the devs not understanding why it's a problem.
Cue their database being "hacked" a short while later... and another internet meme is born!
This is not the first time, and not the last time either.
(I'm waiting for the posts saying they should be using PostgreSQL)
I'm not that guy, but I've always liked Postgres.
In the end, the guy who warned him that an "evil hacker" could compromise the system, turned out to be that evil hacker himself.
For us web devs it pretty obvious that anything that can be exploited will be exploited. Tommy was naive about it. Imho, his "it's fine" comment made it worse - what he should have said is "thanks, but I can't fix it right now".
[1] http://www.youtube.com/watch?feature=player_detailpage&v...
There's simply no way he actually believed that. It reads as a way to further shift blame to the exploiter by painting him as someone who hasn't just exploited an indie game darling, but has taken advantage of their altruism.
>In the end, the guy who warned him that an "evil hacker" could compromise the system, turned out to be that evil hacker himself.
I really wonder if Mr. Hacker would have gone ahead and done that if Tommy hadn't been so smug about blowing the guy off. If "it's fine" was asking for trouble, "I've done this for a while now" was positively begging for it.
I vaguely recall this incident from when it happened, but having recently watched Indie Game The Movie puts a new perspective on it.
That chain of events fits the personalities demonstrated in the documentary like a glove.
The right answer would have been "DM me", but that was done by the other side.
Anyways there's no mention of piracy in the original statement. It was not intended publicity, it's not as if they made a press release or something, it's just the answer to a question asked to the guy on a website that got picked up.
Here are the original posts: http://www.formspring.me/EdmundM/q/406941407635331564 http://www.formspring.me/EdmundM/q/406945771976419136 http://www.formspring.me/EdmundM/q/406960226210700795
These depicts a whole different situation than the one you seem to have grasped from the kotaku sensationalism.
So, I would take their current claim with a large grain of salt.
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[1] What's even sadder is Tommy (the programmer of the SMB team) clearly shows he knows nothing of Linux, the community, licensing, or even good programming for that matter. Here's a couple of examples:
1. There's a screenshot above of the lack of security with the high-score servers
2. Complete lack of portability. Humble Bundle of SMB (Linux port) doesn't even run.
3. Bugs. On Windows, you start the game and for some odd reason the game mutes itself.
The games great, but for such a buggy product, I'd keep programming opinions to myself.
If you ran into the same issue I did (blank screen but sound) there's a fix here:
http://askubuntu.com/questions/151567/super-meat-boy-gives-b...
I have a feeling the issue might be at least partly caused with issues on OpenGL/SDL/X11 or something like that. I've had no end of issues with fullscreen games under Linux.
To be charitable here, we're talking about a 2 man team (who shipped a successful product on their own) rather than a large AAA dev with an actual QA dept. Tommy might not be the greatest programmer (I remember reading something he wrote where he had some strange views on threading) but I think criticism has to be offset against that.
And at the end of the day they shipped a Linux game before Steam on Linux was even announced, apart from that one issue it seems to work flawlessly (for me at least) under Ubuntu including actually recognising an Xbox360 pad which Braid didn't.
You keep using that word, I don't think it means what you think it means.
Piracy is not a crime, much less a serious one. Murder, for example, is a serious crime. Please don't spout nonsense. Copyright infringement is a civil offense, not even a felony.
That is not to say that what Canonical did - if the accusations are justified - is ethically sound. But please don't spread the bullshit propaganda of certain industry representatives.
dpitkin from canonical: "Hi, I just looked into it and the check to Tommy and Edmund from Canonical is in process for the 77 copies of Super Meat Boy. We have been working together since November to get it resolved, no piracy here just some miscommunication. David Pitkin Canonical"
edmund: "they got it from the HIB, HIB gives all the linux builds to Ubuntu during the promotion and does a blanket statment to all involved, we said we were interested in putting smb in the store but never heard back and never got a contract or exchanged information (hence why we were never paid) they never contacted us back after that and we simply never knew it was in their store."
So, which is it? Have canonical and edmund been communicating to fix since November? Or has this literally NEVER (edmund's statement) happened?
Given the HIB involvement, I'm very inclined to think that a massive miscommunication happened and that, frankly, edmund is just massively whining and whinging. Listen, I get it, he might be frustrated, but Edmund spoke in absolutes and we know how often absolutes are correct.
Either way, "pirating" is the wrong word. It's obvious there was no malice from Canonical. And I honestly don't know what Edmund was trying to achieve...he just looks bad in this whole exchange.
I think what Edmund wants is to rant a bit about how Canonical says he "declined to make their game available" when it was Canonical who didn't accept the game in the first place. It makes it look as though he has a problem with Ubuntu, which he doesn't.
Honestly, he just ranted about it on his formspring. He didn't make a press release or press charges. He's understandably annoyed that they made him look bad to save face and that they didn't pay him some money they should have.
So Ubuntu was meant to allow HIB users to "buy" the games for no money and download it, just not to allow non-HIB customers to pay money for them. Which leaves a much more understandable avenue for them to screw up. Also, he says he's really pissed off with Ubuntu prior to HIB7 but they're the ones who refused to allow The Binding Of Isaac. Does that really seem terribly plausible?
David Pitkin Canonical
But dont get me wrong, i like the direction, its just that linux gaming is totally irrelevant from a market perspective.
Not exactly the recipe for success here.
As an example, I'm a linux gamer, I own a copy of the humble bundle including super meat boy and after using it for a couple years, I for sure will stay away from ubuntu for technical, personal and ethical reasons. So don't expect my money showing up on the ubuntu store.
Trying to infer something about the state of Linux gaming from this single statistic is just kinda silly.
Of course you cant compare the Ubuntu Store with something like XBLA but still, its helps bringing stuff into perspective.
It's pretty simple and known why Chrome is not in software center: Google. They won't allow it. Chrome would have to go in the partner repository, hence needs collaboration with said partner. Think Skype.
The "blogified" version also links to some related tweets that add some important context.
Of course someone interested enough could cobble everything together themselves, but the whole point of linking to a secondary source is to let someone else do the synthesis.
It also had (it's been silently rewritten) an outrageously sensationalist title and lack context and follow up you have in the original source.
The one mentioned in this article for example, looked like a basic Flash game. So as an outsider to this indie gaming world, I can understand why they might have superficially rejected it - it's probably a great game if you give it a chance.
Just thought that someone should point this out because the comments have so far been the opposite.
They initially rejected the game. Once it got popular, Canonical wanted to put it in, but because of the earlier rejection and the SMB stuff, Ed declined.
So their statement was technically correct, but without knowing the full context was misleading.
"they are just trying to save face. they rejected isaac a while ago because its content "wasnt a good fit for the Ubuntu store" then changed their tune once they found out how popular it was and that it was a part of the HIB."
Ubuntu have had some kind of arrangement with the HIB for a while where they offer as many of the HIB games for download as possible through the Ubuntu Software Center, and HIB purchasers don't have to pay again for them. What presumably changed wasn't the popularity of the game but the fact that it was part of HIB7. I can't imagine Ubuntu expected it to be a massive seller for them, given that the unauthorized SMB apparently sold all of 77 copies.
The theme probably puts some people off, but the underlying mechanics are perfectly judged.
Nope, it is being reimplemented/rebooted and should be released flashless in 2013, but the current version remains flash-based:
> Edmund McMillen has confirmed that he is working on a remake of the game slated for release in 2013. He states that the primary purpose of the remake will be to take it out of Flash, and use a new engine to help limit the bugs with the game. It will feature completely re-balanced items and enemies, as well as redrawn graphics, possible local co-op support, new items, new enemies, and console support. It was announced that it will come with 2 Player Local Co-Op and will be called The Binding Of Isaac: Rebirth.
It was real real sub par in comparison of other bundles, it was crippled by being windows only and steam only on linux, it had no bonus content and didn't feature anything fresh. Also developers of those games mostly didn't see a dime of this.
Binding of Isaac is a flash game, and is anything but basic (one of the best games of 2011, for all its technical issues).
It's a popular game platform that works really well for game developers with more of an artistic background than our traditional systems or web developer (and art is arguable more important than code in a successful video game). As a web developer I don't hate Linux kernel hackers for the tools and platforms they use, and there's no reason I should hate on the tools and platforms game developers use either. It's an entirely different field.
Here's the quote:
Hi Edmund, let's figure the confusion out as soon as possible. There were some crossed wires with the Humble Indie Bundle 5 launch and Super Meat Boy plus the lack of age restrictions in the Ubuntu App Store for Issac but nothing more I thought : (
David Pitkin,Director of Consumer Applications at Canonical.
Machinarium was a flash game too and yet it is still a great game. Being a flash game doesn't necessarily mean the game is not any good. I do understand what you mean though - if it looks like a basic flash game, then perhaps its as shallow as the masses of flash games you can find on the web, but in this case its simply not the case.
This sentence was brought to you by the department of redundancy department.
Most file sharing is not for profit. Most file sharing is some kid who couldn't have possibly bought everything downloaded because it would have cost more than his families entire salary. Does that make it right? No. But it's more like street graffiti or petty theft from a convenience store. The judicial system unfairly favors the big content companies in these situations and people face several hundred thousand dollar penalties. The spirit of these laws was to target people selling bootleg copies of DVDs on the street, not the people who bought those DVDs. Megavideo should be facing these types of penalties, not moms.
Megavideo was profiting from piracy so they are more culpable, but the preemptive actions taken were also inappropriate given the crime. Despite it being mostly used for piracy, people did have legitimate files on it and their access was unexpectly lost due to the improper actions. Besides the collateral damage, even guilty people should have a day in court before any punishment occurs, I don't care what the crime is or how obvious some non-judge individual thinks it is.
This case is someone profiting from unauthorized distribution. This is a case where the unjust law is unlikely to be relevant; if the government preemptively raided canonical I think you can safely assume there would be a shit storm of support on canonical's side.
People don't simply react to the original crimes, they are reacting to all of the other moves that happen after the crime comes to light. In this case there is no draconian antipiracy in effect, no individuals committing petty crime so they can watch HBO, instead there is the most visible open source software violating intellectual property law in a way that is unlikely to have any negative effect on the company besides one day of mildly bad PR.