I asked astra to make playable 4D chess
4d-chess.pages.dev
4d-chess.pages.dev
Anyway, my point is that I think these frontier companies are advertising their one-shot model abilities, but underneath the models aren't getting so much better as they try to make you believe.
But I still don't know how people work with codex when it keeps resetting the context so often, I mean it's surprisingly good at making notes to itself and can follow a long task, but if there are multiple instructions it sometimes forgets some of them.
I haven't told it how to do stuff, but what I want to do and it picked up my tests to see if it's making progress and I can see it's tuning the movement prediction and caching logic and it fixed few minor bugs. So, it seems to be doing the right approach.. it just takes an awful lot of time. Question is if it's a viable approach even though, but it didn't flag it as wrong. It actually agreed with me and unlike Claude I haven't gotten the impression it's much of a yesman.
I liked the explanations, graphics, interactive tesseract, all nice attentions to detail.
How much guidance did you give Astra? Did you give a single prompt, an example site to mimic or was there more to the design and make process?
"Create a single html file 4d chess game. By 4d it means 4 dimenstional space. It needs to be playable with understandable rules."
It created the working game with the four boards but since it was impossible to understand from just the board I told it to add a Tesseract.
There are many, many other such games with all sorts of variations on the rules.
The reach of any embarrassing news must be limited, and there are hundreds of new AI advertisements in the pipeline that will crowd out this one.