Especially, that 120-sided dice are already invented and commercially available.
Especially, that 120-sided dice are already invented and commercially available.
Sure you can fly a helicopter to the top of Everest, but it’s not the same as climbing Everest even if the outcome is the same.
The original challenge was to design dice (I assume a single die would satisfy the requirement since the number of dice wasn't the point) that would quickly determine which of five players would go first. Nothing about the challenge required that there be five dice. A five-sided die would certainly be the simplest way, and would be marginally faster than having five players each roll a separate die and then compare the numbers.
Gee, you need a way to rank the players to decide.
Do you also need to randomize a neural net before training it to play Tic-tac-toe? https://simple.wikipedia.org/wiki/Hacker_koan
Hey, that’s a good idea—now we just need to decide who rolls the die. …Well, if we had a set of die that each player could roll one of, and the highest number rolled gets to roll the 120-sided die. Of course, we’d have to ensure that there’s no chance of a tie.
Hmm… this idea has legs…
And for the pedants, you arent rolling every microsecond for millennia to make it plausibly likely that you have that many ties. You are rolling a handful of times before a game.
Its an interesting math problem to solve, but its way more effort to solve than the real world solutions.