The reason for this is, model weights do not need to be randomly accessed. So why store them in expensive RAM.
Cerebras and Qrok seem to be using a very different approach than NVIDIA to get orders of magnitudes speed ups. I'm trying to explore other alternative approaches.
I have the MCUs and FPGAs (in a drawer) and I am retired, and this is my idea of fun.
I am trying to generalize an approach to use large MoE models (with possibly small quants) to run many agents in parallel without spending more on more or bigger GPUs.
I am also doing some edge ML (bird species recognition near the camera) using NPUs (in design phase, yet untested). I have an electronics lab, and I've emulated soft CPUs and built software that runs on FPGAs and in my emulators.
Instead of assuming my approach won't work or is too expensive, I choose to be optimistic. Also, failures are educational. I'm trying to gain more FPGA experience.