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Main problem in complex icon is remembering which (x, y) point is used in which element, <g> with background grid is helpful here. I was even thinking about making extended SVG language with variables for (x, y) points.
Too bad most are now online, so there are fewer opportunies.
Yes if you're doing backend the pelicans are probably completely irrelevant but if developing anything with a UI, you probably want a model that understands the relationship between code and what the user is seeing.
That is the best joke I have heard this year. Ready for a stand-up comedy special. Or a song. Superb!
I was just wonderig because afer 2 decades i odnt think I would even know where to start to code an svg