the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
it is not "never let anything affect you ever, then die".
the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
it is not "never let anything affect you ever, then die".
So basically, a main character life, the life of a player. A player can even choose not to play the game, and it isn't their whole world.
The reason this post is incendiary is due to their overwrought metaphor which ultimately works quite poorly, if at all.
Plus, it reads like a 15 year old's diary entry.
>Plus, it reads like a 15 year old's diary entry.
okay?
But given that you are posting passive-aggressive "okay?"s to my explanation while purporting that you don't understand the comments while alluding to the notion that you do understand exactly why...makes me think you are just a troll, or worse.
not trolling, just found it to be an odd thing to add on. none of the other comments that i read at the time of my comment, except yours, brought up the age of the author.
i typically try to avoid using age as an insult. i find it rude. you don't, apparently.
(out of curiosity, what is the "worse" thing you think i am?)
They try to reign it back in at the end with “goal is to do your own thing” but the examples given, and really NPCs in general, are the antithesis to that.
Ironically, the NPCs are designed to do exactly what they are supposed to with no free will at all. I have programmed you to do this, and thus you shall.
I think the author lost the plot.
they stretched an imperfect metaphor. i think that's forgivable. the piece, as a whole, is (as they say) a retelling of stoicism.