If you find this stuff interesting, you can read about the failure of the first game I worked on here [1].
I replied in the comments [2]
It says 1997, but dev started in ‘95, I joined in ‘96.
I was pretty gutted at the time, I was just 21 years old and had the big dreams of working in games. It soon becomes clear that very few titles succeed. Luckily I had a few wins on the way, but the lack of professionalism really did get tiring.
[1] https://www.unseen64.net/2020/11/16/lunatik-pure-entertainme...
[2] https://www.unseen64.net/2020/11/16/lunatik-pure-entertainme...