I'm personally not looking forward to any deduplication/hardlink in pip. Hardlinks are very dangerous and system dependent.
It's very dangerous for empty files (init.py, empty.log yet not written). When the user edits one file, all files are modified simultaneously, all venv ever created by the user can be broken by editing one file, which is quite catastrophic.
It's also dangerous for small files with repeated content, for example random settings files that would contain a "1" or "true". Again, when the user edits one file, all files are edited and they were supposed to be different!
Hypothetically, a simple deduplication of binary files (.dll .so) should achieve 50% of the savings without significant drawbacks
I'd venture to say that pip extraction is more optimized than uv in at least one way. We have optimization for empty files (0 bytes) because there is nothing to write and checksum. uv doesn't seem to have the same optimizations, though I could be wrong, I just had a cursory look and my rust is not great. uv should probably review their treatment of empty files, it's counter productive to do any file system operation open/read/write because there is no content, it might be counterproductive to use any cache/comparison/hardlink if it takes more operations than doing nothing.