Apple kills a Kickstarter project
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Apple is the antithesis of the hacker ideal. They're just as bad as Microsoft.
I mean, seriously. Have you ever been to a radioshack? Multi-charging devices are a common product. Yet apple will have none of it. It's clearly an anti-competitive measure aimed at making sure they're your only supplier.
Furthermore, apple's chargers suck. They deliberately have a weaker rubber sleeve around the end of laptop charger cables because it looks aesthetically nice. It's been proven that it's weaker than the conventional rubber joints on most laptop chargers, but they don't change it, because they value aesthetics over functionality.
Avoid if possible.
/me realizes he's using an ipod shuffle. oh well.
?
You have to be joking, Microsoft is way more hacker friendly than Apple. Try to build your own OSX PC and you can't because Apple won't sell you a license, Apple started the whole walled garden game with the iOS.
And even if those people were hypocrites that wouldn't make them wrong. It doesn't matter if some of apple's customers are control freaks. That doesn't magically change whether apple is a control freak or whether being a control freak is bad. Your counterargument here is basically the word 'no' followed by an irrelevant insult.
That's it.
Avoid if possible.
That's the thing. I can't. Because I want a computer I don't hate. There's nobody else who makes a machine I want to spend 8+ hours a day working and playing on.
There are some PC manufacturers where I can get some of what I want, but I've yet to see one where I can get all of it--I like Lenovo's build quality and aesthetic, for example, but their laptops are universally underspecced for what I want (if your only GPU is Intel, you are not getting my money) and I can't get a Retina display, which I now consider mandatory, anywhere else. And, while we're at it, if you're significantly heavier than my rMBP and don't provide at least competitive battery life, you're out too. I carry around enough crap as it is.
Worse, there are no operating systems other than OS X that fulfill my needs of a pleasant-to-use Unix/Linux system--certainly no Linux distribution comes close on the "pleasant-to-use" part; I'd rather use Windows 7 and Cygwin than any Linux desktop I've been subjected to in the last five years.
For me it's the same as it was with iOS--until Android 4.0 there was simply no worthy competition to iOS as far as I was concerned, but 4.x is fantastic and I switched over because it gave me the environment I don't hate plus the ability to mess around and customize it to my liking. But the first part is more important. If there was a Linux distribution with Apple levels of attention to detail and a modicum of taste--and that doesn't mean "looks like OS X", something different could be fine so long as it was designed for human beings instead of neckbeards and was uncompromising in its attention to detail--I'd probably be there. There isn't (and very well may never be), so I'm not.
There is one. It's currently in beta, but it's a Linux distribution that wrote its own Human Interface Guidelines, wrote its own suite of default applications that conform to that HIG, and is firmly devoted to the desktop/laptop paradigm instead of the touchscreen/tablet up-and-comers. It's elementary. http://elementaryos.org/
Also, and this is just sort of a general thing, I don't think I can put up with a GTK+ environment again. It's fugly and gross and the spacing is always so wrong and...ew. Can't do it. Wouldn't be prudent. ;)
I'm sticking with OSX for now, but I believe I will give ElementaryOS a try in a VM at least.
If another company can come along and provide a similar experience, I'll move over, but at this point no one is even close.
Sounds to me like this is just a matter of what you're used to. From my experience, OS X's UI is the last thing anyone would want if they weren't used to it. The window management is pretty damn horrible. OTOH, Linux has a variety of window managers with many innovative paradigms.
> I like Lenovo's build quality and aesthetic, for example, but their laptops are universally underspecced for what I want (if your only GPU is Intel, you are not getting my money) and I can't get a Retina display, which I now consider mandatory, anywhere else.
I don't know what you're doing with your machine that makes Lenovo machines underspecced, but for web and Android development, the ThinkPad X1 Carbon fits the bill. I wrote about it here: http://news.ycombinator.com/item?id=4848375
If you want discrete graphics, that is available in other models, such as the T series, IIRC. However, for anything other than gaming or video editing, integrated graphics really is enough. I personally prefer not having discrete graphics, as it keeps me from playing games.
The only thing missing is retina support, but you have the advantage of a lighter and thinner laptop than the MBP. It's no different from the MBA in that respect, with the added advantage of a 14" screen in the same body size as the 13" Air.
No, sounds like you are the one that's held back by what you're used to.
Just like the OP, I'd rather use OS X over Linux and Windows; it's a toss up for 2nd place between some of the great modern Linux distros and Windows 7.
I use OS X, Linux, and Windows almost daily.
At least Apple finally fixed not being able to resize windows from any side last year. That still doesn't match Linux window managers though, which let you resize windows with Alt+right click and move them with Alt+left click from anywhere within a window. And nothing comes even close to the control possible with tiling window managers like Xmonad.
The cursor in OS X has also always felt very off - I think it's an issue with the mouse acceleration curve. I have repeatedly tried to fix this with 3rd party utilities, but nothing ever worked.
Personally, I've sampled Xmonad. I don't like it. I found it actively tiring and demanding of micromanagement to work with it. This is in contrast to how, on OS X, I literally don't think about windows at all. I do everything with cmd-tab and swipe gestures on the touchpad. I also don't find resizing windows to be overly difficult and I only rarely resize anything at all. (On Windows, I just use Aero Snap across four monitors, which works pretty nicely for what it is.)
But the applications within, and the general lack of user focus and attention to detail, are really the core of what keep me off of the Linux and BSD desktop.
Well, we're specifically discussing window management, not the software running within. A comparison of Linux and OS X software is a completely different conversation.
> I found it actively tiring and demanding of micromanagement to work with it.
This is a common complaint, and all I can say to you, in the spirit of Steve Jobs, is that you're "doing it wrong". If you're actively managing windows with a tiling window manager, then that defeats the whole point of using the software. The idea is to have predetermined rules for how your windows will be arranged, and then not rearrange them at all (or rarely).
The whole reason for Xmonad having its config file in Haskell, an actual programming language, and not just a flat file with some settings, is so that you are not limited in the logic by which your windows are managed. Granted, this does require you to learn Haskell, which is probably Xmonad's biggest practical weakness. A similar window manager written in a more popular and approachable language, such as Python, would probably have a lot more users while only sacrificing a few things.
> the general lack of user focus
That's quite ironic, given that this entire thread is the result of Apple ignoring user interests.
We are? I wasn't intending to. Throughout this thread I've attempted to be clear that I was talking about the desktop environment, rather than the window manager; I apologize if I slipped somewhere. Window managers aren't even really on my radar unless it sucks. Like, GNOME's WM--sure, whatever, it's there. I don't even really think about it. It's what I'm trying to do with it that drives me batshit. I don't even think about OS X's window manager except on the (fairly rare) occasion that I swipe up for Mission Control and throw a couple windows into another desktop. It's just not a thing to me.
The applications inside, on the other hand...welp.
> The idea is to have predetermined rules for how your windows will be arranged, and then not rearrange them at all (or rarely).
That's not how my brain works. I didn't say Xmonad was wrong, I said it doesn't map to how I think and work.
> That's quite ironic, given that this entire thread is the result of Apple ignoring user interests.
I did say I don't use iDevices anymore. =)
I will sacrifice some sheer productive efficiency to have an environment that looks and feels right. Tiling window managers don't get me there, which is why I found myself endlessly screwing with what it was doing with my desktop until I came to the conclusion that I could just not use it and be happier about it (which I did).
Your experience does not match mine but thank you for trivializing mine by assuming that it's just what I'm used to. Never mind that I come from a Windows and Linux background, to OS X about three years ago, right?
I find the OS X window model appealing (though not without its warts) and its gesture support fantastic. Mission Control maps far better to the way that I think about multiple desktops than GNOME's or KDE's--and I compare to those and not your "innovative window managers" because I've been there, I've done that, and I have determined that they're not for me. I have been down the tiling window manager road and I find it demanding of micromanagement; it does not map to how I think or work and I have no interest in contorting to fit it. Likewise, I have no interest in putting up with sharp bits and pointy edges in Unity or GNOME 3 or KDE 4 (I've been there, too, and reject the T-shirt).
If you want discrete graphics, that is available in other models, such as the T series, IIRC. However, for anything other than gaming or video editing, integrated graphics really is enough.
The rMBP is not my only computer, but, yes, I want to be able to play games on it when I'm traveling. The rMBP is really good at it (I generally just play through Parallels, I don't bother to reboot). The T-series Lenovos are massive, heavy, lack Retina displays, and aren't nearly as aesthetically pleasing as the Carbon X1 is. Would never buy.
The only thing missing is retina support, but you have the advantage of a lighter and thinner laptop than the MBP.
"Except for the most important thing, you get some of the things." Sure, I'm being flip there, but it's not unserious: for my money, retina support is just not optional anymore. People say they can't go back after using a retina display because it's true. For me, the difference is that stark. The 3x 21" 1080p panels on my desktop feel distractingly blurry and they make me irritable to work on for long periods of time. (Most disappointing thing to me is that the DisplayPort outputs on the rMBP can't output 4K, but 2560x1600 displays look okay when put far enough back on my desk.)
I think that a lot of people are willing to put up with the transition to OS X because of the RDF and the iPod/iPhone halo effect, but the transition away has no such phenomenon to motivate people to use a platform long enough to get used to the differences. However, this is just a general observation.
> I have no interest in putting up with sharp bits and pointy edges in Unity or GNOME 3 or KDE 4
Meh, I find that the "sharp bits" are no more sharp than those in OS X. No platform can be perfect for any given user, since we all have different preferences. The closest you can get is with a highly-customizable tiling window manager, but anything like OS X, Windows or KDE wouldn't work like this.
> The T-series Lenovos are massive, heavy, lack Retina displays, and aren't nearly as aesthetically pleasing as the Carbon X1 is. Would never buy.
You clearly are not up-to-date on this. Have you seen the T430u? It weighs less than the rMBP 15", has discrete graphics, and has similar aesthetic stylings to the X1 Carbon. The optical drive has been omitted, for example.
> for my money, retina support is just not optional anymore
FWIW, I've found it to be half-baked when a lot of software and most websites don't support it yet. Browsing the web on a retina display is rather jarring. Moreover, when I regularly use external displays at my desk, switching back and forth would be quite jarring as well.
I had not, actually, and thank you for pointing me at it--I'd seen the T430, but not the u variant. That's much more like it. I dig that. If it could run OS X I'd be all over that. =)
There are plenty of TWMs for OSX if you want it: divvy, sizeup, tyler wm, etc.
> Browsing the web on a retina display is rather jarring
It's exactly the same as browsing on a non-retina display. As in physically exactly.
Next time, take a second to restrain yourself from hastily typing out a polemic and hitting reply, so that you can reread the post you're replying to. I also mentioned the iPod, which has been around since 2001 and has also played a significant role in the increase in popularity of Macs.
> OSX is way more pleasant to use than any linux distro. The design-by-committee that happens on most distros doesn't give the best results.
From this, it sounds like you're the one projecting your ideas, actually.
> There are plenty of TWMs for OSX if you want it: divvy, sizeup, tyler wm, etc.
Most tiling window managers for OS X don't give you the level of control necessary to make them actually worth it. Sure, some keyboard shortcuts are nice, but that's not the real point.
> It's exactly the same as browsing on a non-retina display. As in physically exactly.
Uh, if it were "physically exactly" the same, then what would be the point of getting a retina display?
It's like comparing iphone's touchscreen with any android phone. All phones pre-jellybean had a touchscreen that just didn't compare to the iphone.
EDIT: +1 on the NavPoint. I disable the trackpad on all my thinkpads and just use the NavPoint whenever I can.
On retina: you were saying that a lot of software and websites don't support it; in that case, the image on the screen is exactly the same as a non-retina display, four pixels make one 'standard' pixel.
I would like to preface this by saying that I couldn't give a rat's ass about the rest of the arguments but in this case I just have to chime in since the quoted bit is just bullshit. The only difference between browsing the web on a retina display and browsing it on a normal screen is that, on a retina display, the font rendering is a million times better. That's it. But that is enough to make me not want to look at any other type of display again.
It is true that some applications do not have retina support (I'm looking at you, Firefox) but that support will come with time and all of the applications that I use on a daily basis look great.
Also 1000% this, high dpi, retina, whatever you want to call it rendering is so much better than non I've asked my bosses if I can buy a macbook pro to use for work. I work with text all day, this screen is so markedly better for text its not funny. Jarring? Not in the least, Jarring is using other displays after this.
Call me a fanboy if you want, but when my eyes don't fatigue from extended reading sessions, I think I'll take the fanboy label.
Actually, this is what's bullshit. Having used a retina MBP, viewing websites without retina images looks very jarring, especially when the browser itself has retina assets.
It's interesting how one thing makes or breaks the deal. I'm the same :-), however my top feature is keyboard (I type a lot). That's why I'm always sticking with thinkpads. Sadly, I'm screwed for my next upgrade, because Lenovo have announced that they're ditching the traditional keyboard in favor of chiclet version. That goes for their complete thinkpad line.
I switched away from Linux/Windows XP dual booting to a Macbook with OSX after 5+ years. I much prefer OSX to either alternative. I still love Linux for server or embedded applications but the Linux desktop experience continues to frustrate me. Unity has only made it worse.
> OS X's UI is the last thing anyone would want if they
> weren't used to it
I was very used to MS world, living in it (DOS and Windows, from 3.11 to XP) 1990-2006. I got my first iBook G4 in 2006 and never looked back to Win. In 2006-2007 I was using OS X, Win and Linux in parallel. I know pretty well why did I stick with OS X and it has nothing to do with being used to it.While we are at it, why do people try and find devices that are as close to a Mac in appearance as they can get? Personally I don't mind having a 3mm thicker laptop if it means I can have a more powerful graphics card, be able to work on it, or have multiple HDDs. Most people who really use their laptop for coding are sitting at a desk using it 90% of the time anyway. And for god sake am I sick of brushed aluminum. I find it ironic that a platform that so many artists use has the most boring appliance like look possible.
Also, what is the obsession with OSX? It's just a more limited version of Linux with a bad window manager. I have a Sager laptop and multiple major Linux distros I have tried all work flawlessly out of the box, even with discreet graphics. I still use Windows 7 most of the time though, but that's just because its the best OS available (at least for me).
Wow that came off a lot more ranty than reply-like than I wanted.
That's not irony. That's misapplication of personal preferences.
Also, what is the obsession with OSX? It's just a more limited version of Linux with a bad window manager.
With actual software support. And developers who show attention to detail in the presentation of their software. Some people, and I am among them, find that gratifying, and it makes me happy. Even if I could get Photoshop on a Linux machine (and, FWIW, if you suggest WINE you'll be demonstrating exactly what I mean), I would still gravitate to OS X. Because using it makes me happy and using even modern Linux distributions frustrates me.
What have you tried recently? I spent an hour installing Ubuntu and running a script to get the power management tweaks on my MBA and it's far better than OS X was.
Since Leopard I've been fighting OS X more and more. It gets in my way, it makes things unnecessarily hard, I'm tired of having to fuck (sorry, but it's an accurate expression of how much time I've wasted) with homebrew and macports.
On the other hand, I installed Elementary OS Beta and tweaked the fonts and was perfectly happy with the out-of-box experience.
I've never had any issues with homebrew whatsoever. It's just a thin wrapper for build scripts, it's pretty easy to dig in and see what's going wrong.
I used OS X because I had a MBA. When classes were over I decided to see how much work Linux would be on it given that Mac hardware and linux don't always get along. Basically everything worked out of the box though, minus a powersave script I ran.
egrep, gdb, and the few other things I fought last month in brew were not uncommon things. They were all things that were preinstalled in Ubuntu. Furthermore, I haven't had to build anything from source other than the projects I collab on in years.
I don't know why we're quibbling about this, it's generally accepted among Mac devs... it's a small price to pay if you like the OS X user experience. I haven't for some time now so the developer tools lacking and the competition of better linux DEs have tipped that scale. Trust me, I still love my MBA.
It's an OS built by a lot of different people doing lots of parts in different ways. I'm not saying that I was told anything different, that's what it says right on the tin. But I find that doesn't make for a great user experience. (To Elementary's credit, activities where you can stay within the Elementary suite of applications are really pretty nice! But that makes being thrown outside at the likes of GIMP even more jarring.)
Like what? I hear this repeatedly but it's with a helping dose of handwaving and a lack of specifics. I guess I just don't see that. I use VLC, Gnome-terminal, Sublime Text, Pantheon-Files, Chrome, Firefox and that's basically it. They all act the same as I expect in any desktop environment and I've literally never had a meta-moment of worry or thought about something being "off".
Gimp is awkward on every platform, what does that have to do with Linux DEs?
I have to log in and out or reboot pretty much every day to solve X or window manager problems. There are a variety of focus and window ordering issues. Coming back from sleep each one has different display twitches; nothing worse than the usual Linux user contempt, but definitely unpolished. The Unity stuff is going in a good direction but I don't think they've been doing a ton of user testing; it also frequently feels clunky to me. Network Manager is slow to find networks and regularly crashes. Device support is so-so: the Android tethering that is support to magically work never does; plugging in a phone or a tablet frequently requires command-line incantations and is often buggy. One of my devices has a touch-screen; a minor kernel upgrade broke this a couple months back, and it is still broken.
I think they're right to go for a better UI experience, but right now I think they're in a valley between the solid but ugly Linux experience I was used to and the solid but friendly experience that Apple has inspired them to pursue. Right now I think it's flaky both in a usability sense and in a technical sense, which I find thoroughly disappointing.
These aren't specific. I honestly don't know what you're talking about here. I've logged out of X to solve a problem once - that was checking "Use the NVIDIA driver" and then rebooting. The only time I've ever rebooted to "fix" an "X problem". That having been said, I won't defend compiz for a second. That was a mistake and they're sinking more and more money into it to my disappointment.
>Device support is so-so: the Android tethering that is support to magically work never does
My Galaxy Nexus, Droid 1, Nexus 4 and Nexus 7 3g - I tap USB tether and about 5 seconds later Ubuntu tells me it's connected. (Unless this has regressed in 12.10, I haven't had reason to use it lately.)
>Network Manager is slow to find networks and regularly crashes.
You can get NM to crash? I hope you've filed a bug report because that is a major issue.
I haven't had to do that in a long while. I have a permanent desktop machine so my laptop is only for at coffee shops or working at a friend's place. I can certainly understand how hotplugging can be a disaster. Thankfully, I have noticed an improvement with that with Nvidia's more recent driver releases, even possibly as late as the ones resulting from their work with Steam.
Anyway, I've been running Wayland builds on and off for a month now, let's hope that paves the way for minimizing these problems even further.
You asked a question. I took some time to give you an answer. Did you thank me? Did you acknowledge the information as relevant? Did you ask follow-up questions to better understand the situation? No, no, and no.
Instead, you seize upon the parts you can most easily argue with. You use scare quotes to imply that I must be an idiot. And you tell me what work you think I should be doing.
It's not my job to educate you. It's not my job to convince you of things you don't want to believe. It's not my job to file the particular bug reports you think best.
Your behavior here exemplifies the arrogant, self-centered, argumentative idiocy that has repeatedly driven me away from participating in open-source projects. I've got better things to do than to fight with people on the internet. Especially anonymous ones.
> Ricardobeat put it nicely elsewhere in the thread: design-by-committee.
I feel there is a common misunderstanding what this term actually means. I'm a Linux user and I don't like most DEs and most themes, but I wouldn't imply there is no leadership among their creators or that the decision process is completely flawed. Actually I think they know exactly what they are doing, the fact that you and I don't like it it's another thing.
And it's not like I'm new to any of them. I ran Linux nearly exclusively from 2005 to 2009.
That's healthy, right?
I do. It's why I consciously pay a premium for a Mac. It's why I pay for Photoshop. It's why I pay money for IntelliJ when Eclipse is free. They're good tools that make me better at doing things I want to do and they make me happier because I'm using them.
My concern is with those that have. You think those people don't exist; if not, then my concern is with nobody. I suspect that is not the case. In fact, I know it is not the case, with at least a small subset of Apple users I have met personally. To be fair these particular people are not affording Apple any undeserved 'hacker cred' for having a UNIX operating system, but rather giving them the 'hacker cred' for the legacy of Woz. Woz is great, but that is irrelevant.
> at least a small subset of Apple users I have met personally
The people who give Apple undeserved 'hacker cred' (a minority among Apple users) all seem to provide justifications along the lines of pointing out how Apple used to have deserved 'hacker cred'. Invariably they are Woz fans (as am I, lest I give off the wrong impression).
If I want to play a game, I'll use a mouse. Same with drawing (or I'd get a tablet). But my my daily work of programming, surfing, email, etc the trackpad works great.
But the thing that has me addicted are the gestures. Three finger swipe left or right to go forward/back in Safari, IntelliJ, Mail, and every where else. Four fingers up to trigger Expose to show all my windows. Expand all fingers to show the desktop. Pinch-to-zoom is one I don't use much, but when you want to look at a larger version of a screenshot on a web page it comes in handy.
It seems like such a little thing, but I'm lost without the back/forward gestures. They are second nature to me now, and when I use someone else's computer I'm constantly frustrated by not being able to do it.
I'm sure there are gestures in other OSes at this point. Two-finger scrolling was an instant hit with me. After trying it, the PC laptop solution (special scroll areas on the trackpad) just seemed so pathetic. Two finger right-click was great. I'm still consistently surprised to see relatively new PCs with small trackpads. My boss has a 17" Alienware he bought last year, and it has a much smaller trackpad than the 5" pad on my 15" MBP.
Apple's trackpads are an amazing feature.
So no, that's not a good argument to avoid Apple.
I'm convinced Apple designs their products to break quickly, especially components that are not covered by warranty (e.g. cables, chargers, earphones, etc). Those inexpensive components render the whole thing pretty much unusable, so you're forced to buy a replacement. It pisses me off.
Yet, if I were to buy a new laptop, I'd probably buy a MacBook. They're just so damn nice to use.
The hardware is not that bad functionally too, in many aspects better than the competition, but there are much more things that suck. Primary of it being connections to outside world. There's still no proper docking solution for Macs, which is just shameful. Power connectors universally suck through all recent Apple hardware. Macbooks power sucks, iPod power sucks, iPhone power sucks. One can't help but think it's done deliberately. And on top of that they don't even agree to be charged from any USB, some just don't work, no idea why. I'd say "worse than Microsoft", but as Microsoft doesn't make any comparable hardware, Apple is left in a class of itself, without peer to be compared to.
> Apple is the antithesis of the hacker ideal.
Not for me. I want a nice, reliable machine with unix underneath and a sane GUI on top so I can just open it and hack away. My Mac gives me exactly that. Long gone are days when I used to look at Linux boot screen flying by and felt being a hacker because of that.Edit: I'm skeptical about their motive. It seems they are using this as a press event to announce their KickStarter competitor ChristieStreet.
Not sure if they're also supporting the extended dock connector functionality, and hence had to keep the 30pin connector.. but I agree that it seems like a press grab..
> In fact, even combining Apple’s new Lighting connector with the old 30-pin connector in a charging device was verboten
Emphasis my own. That doesn't read like combining Lighting with the 30-pin was the only issue, but rather the particularly egregious seeming issue. I'm reading that as Apple would not allow Lighting and USB either.
But then an all USB solution (bundled with Lightning cables) could have been an option too..
Announce the new campaign in the same email that was announcing the refund; if people were still interested they could fund the new campaign.
Maybe they do plan on re-launching eventually, or maybe they just don't think there is demand for the compromised product. Or maybe they ran into other issues and are using this as a graceful out. Who knows.
It's just plain unwise to make business promises to deliver interoperability with proprietary interfaces without having your agreements in place first.
As a side note, I'm quite disappointed that we as a technological society can no longer implement basic means of supplying low-voltage DC power for a users' own devices.
We should be admiring them for taking risks like these. If it worked, it would have been quite awesome. And now that it's failed, everyone received their money back, so no harm was done whatsoever.
Yes, it was their choice to return the money rather than pivot the project, but that's irrelevant -- the fact is that they returned all the money to the backers and chose to absorb the $11k loss themselves. This is behavior we should be encouraging, rather than trying to discourage people from daring to dream and to take harmless risks.
But just I hate to see anyone having to eat credit card fees on $139,170 for something that was preventable.
Power connectors have historically been low-risk parts so it's an understandable mistake. But sourcing and costing all the needed custom parts should have been one of the first steps in the hardware design process.
It was their risk to take! Why do you care?
Power connectors have historically been low-risk parts so it's an understandable mistake. But sourcing and costing all the needed custom parts should have been one of the first steps in the hardware design process.
So what if they didn't? It's their decision.
I'm struggling to understand what your point is. "Here's why [I think] they failed." Well, yes, in hindsight, mistakes are obvious. But in the moment, things aren't so clear-cut.
I care. My reasons are my own.
> So what if they didn't?
Then the credit card companies and Kickstarter gain $11000, the entrepreneur loses $11000, and we all have a friendly discussion on HN.
> It's their decision.
Yes, absolutely.
> I'm struggling to understand what your point is.
I have two points. I'll repeat them, they're pretty simple:
1. Don't make business promises to deliver interoperability with proprietary interfaces without having your agreements in place first.
2. Sourcing and costing all the needed custom parts should be done early in the hardware design process.
> in hindsight, mistakes are obvious. But in the moment, things aren't so clear-cut.
Words to live by.
That's not true. Apple saying "no" when there is no money on the table and no popular interest means nothing.
Apple saying "no" when you have customers beating down your door and $130k to divide between licensing and manufacturing is a different matter. Apple chose to pass up this money. There was no way to foresee this until the choice was on the table.
A rule book is not immutable.
But one ought to weigh in advance whether or not 1000 customers and funds on the order of $130k is likely to provide enough leverage to bend the rules of a company with, literally, the most money in the whole world and a famously proprietary attitude.
http://venturebeat.com/2012/12/21/apple-statement-on-cancell...
Or am I missing something?
But I guess their mistake is pitching this as an iDevice charger from the start (see their video; very heavy focus on iDevices). And when they couldn't include a lightning connector, it became a deal breaker.
There are a lot of devices out there that aren't Lightning and would benefit from a system like this, so 4 regular USB ports is a lot more useful than specialized connectors.
Their refunding the money.
Having a plain USB port or two would be handy anyways as there are still plenty of proprietary USB cables in the wild (GPSes, oddball electronics, older electronics, iPod shuffles).
The wall charger and Macs include a non-standard trick (a resistor on the data pins in the wall charger, probably some active negotiation on Macs) to output up to two full amps.
Higher charge rates are part of the USB3 spec, but this would require both devices to implement it, and I don't know if it's even a mandatory part of the spec.
So, plug your iPad on a PC and it will charge, just slower, and only when sleeping.
Your PC likely isn't delivering enough current via USB to charge an iPad. (I think it needs a 1A supply and the USB spec only requires 500mA or something like that).
For those who question our motives, your reasoning is fair but let me clarify some things.
We started Christie Street because of our our experiences with POP. We have been getting closer and closer to this decision since Apple announced Lightning and began its new rules on the adapter. While we were going back and forth and waiting to see if we could still build POP we realized that we did not have a good way of refunding to our customers. That is why on Christie Street we built a automated refund system for our inventors. So when we finally realized that POP just could not be made to what we promised, we wanted to use our platform to do the refunds as it would be easier for us to manage. Also it would allow us to test and tweak the system with real customers. We are all trying to build better companies/products and looking at a loss on POP this seemed like a good way to at least salvage something out of it while delivering a above average experience to our customers, I would call that a win-win.
Lots of people also seem to want POP even without Lightning and our upset that we did not poll our customers to see if a USB only version. But they are missing the point, we said in our campaign that we would support the iPhone 5 and at the time had no reason to believe that would be impossible. Why would we have thought that they would sell the new adapter any different then the old 30 pin?
We are not willing to compromise on the product or deliver something that was not as promised. If that brings skeptics, so be it but at the end of the day today I know that we are doing the right thing, not the easy thing but the right thing.
Before the new connector was announced there were rumours that licensing for it would be more restrictive. Also notice how you can't license MagSafe at all.
I'm not saying Apple's decision is the right one, but IMHO it was clear there was a risk regarding licensing.
http://store.apple.com/uk/product/MD099ZM/A/apple-iphone-mic...
Apparently these are quite difficult to buy in the United States.
Edit: Lightning to Micro-USB is only $20, though: http://store.apple.com/us/product/MD820ZM/A/lightning-to-mic...
People should stop being apologetic about the bullshit like this which Apple is doing all the time, in small dosages here and there.
If you keep taking this, there soon wont be any open, general purpose computing-platforms left.
The connector electronics are there to allow higher current charging by allocating more pins to power transfer when they are not needed for data and to allow as yet undeveloped higher speed protocols to operate on the same connector.
If there is DRM I can see Apple's point. When you destroy an iPhone with a cheap charger that fails, it costs Apple money to replace it. If you attempt to reverse engineer the connector, you will be wrong. The future capabilities are not present for observation. You will probably create a device that behaves improperly for future protocols. Will you destroy that future device by pulling -5V on a low voltage differential data line?
Apparently one of the following is true:
* The EU ruling doesn't mention charging extra for an adapter
* Apple will send you one free if you bought your iPhone in the EU
If I were in their position, and my priority was operating ethically not successfully, I would refund all the money as they have done, then start again, pitching an only USB product.
It's a connector... Why on earth is it possible to patent a connector that doesn't involve any particular innovation (take wires, rearrange a bit, tweak shell shape) in the first place...?!?
Someone should make a Kickstarter for a compatible charging connector that unambiguously avoids all the patents. Something dirt-simple like just a few bare metal pins sticking out providing voltage and alignment.
Now that would be disrupting the ecosystem.
Care to provide any sources describing the DRM capabilities?
The folks at Chipworks has done a more professional teardown, revealing that the connector contains, as expected, a couple of power-switching/regulating chips, as well as a previously unknown TI BQ2025 chip, which appears to contain a small amount of EPROM and implements some additional logic, power-switching, and TI’s SDQ serial signalling interface. SDQ also uses CRC checking on the message packets, so a CRC generator would be on the chip. Somewhat confusingly, Chipworks refer to CRC as a “security feature”, perhaps trying to tie into the authentication angle, but of course any serial protocol has some sort of CRC checking just to discard packets corrupted by noise.
So until someone finds a truly dumb Lightning charging cable, the question as to whether or not DRM prevents it is alive.
I remember rolling my eyes a bit when people complained about the new connector, but man, this thing actually is starting to sound kind of evil...
I think lots of future cables will have these chips in them. In thunderbolt, the chip mutiplexes & demultiplexes the data. Perhaps the idea is that speed increases can be had just by upgrading your cable instead of upgrading the port.
In the lightning cable, the chip is also responsible for determining the orientation of your connection, since the connector is reversible.
Except that now nobody can make a cable/connector without Apple giving them permission first.
Sure sounds like DRM to me.
And now the end-user cannot use any cables he likes. Only those cables blessed by the proprietary connector vendor. You have authentication where none is needed, exclusively to give the vendor power, not to provide the end-user with benefits.
Both are about digital data/signals and having artificial restrictions imposed on them. I think the similarities are good enough to warrant the name DRM.
If there are more adopters of lightpeak, there will be other cable manufacturers, and users can buy any cable they want. People who don't understand electronics also wouldn't understand how this might benefit the user.
Personally, I think lightpeak is a fairly interesting way of implementing something, it enables ports to be a lot more capable without having to replace electronics on the motherboard.
Perhaps users who don't fully understand what is going on inside would prefer to think that it's something evil...
There is no benign reason to involve authentication to shove 5V over the wire.
You can lead a horse to water but you can't make him drink.
Apple wants to control every aspect of how its users experience the products that they think of as "Apple". When Apple sells a charger and charging cord, they want it to be a charging experience worthy of the Apple name. I know it sounds ridiculous, but this is how they think.
Every consumer eventually ends up with a big tangle of chargers and adapters. The kind of thing where you unplug it and tug on the cord and the FCC-mandated RF balun is a big lump and the cord gets stuck and you have to crawl under your desk to retrieve it. Most of us live with that kind of thing every day and most normal people hate it.
In short, Apple wants its users to experience its products as a refreshingly simple and clean salvation from modern electronic hell. The existence of a single cable that mixes the new connector with the old connector is seen to tarnish that user experience.
I love MicroUSB. (In fact, I got a tip that Santa Claus will be bringing everyone in my family MicroUSB cables for Christmas! Shh!) But somehow I still have a big tangle of cables (USB and others) on my desk. Admittedly, none of them are Apple.
Occam's razor says that everything you wrote after this paragraph is wrong.
To stop people damaging their phone. I bought one of those iPhone 5 docks off eBay and threw it away immediately after it started to scratch the pins on the phone.
Please, those letters have meaning. You can't just replace them at will.
Edit: Note that this figure is meaningless for discussing energy storage capacity without also specifying a voltage.
Then there is the fact that I'm competing with my old lady for plugins for our phone cables. We live in an extremely old house and the amount of plugins are limited as is the amount they can be extended.
Daring Fireball will spin it so that Apple looks great or write a poetic post on how Lightening connectors will solve world hunger.
The thing I'm having a problem with is they must have seen this coming. Everyone knows Apple is a control freak. This was entirely foreseeable, and getting the requirements from Apple shouldn't have been due diligence. At a minimum, they should have planned for this possibility from the get-go.
"Providing full refunds means we will have to absorb a hit for both credit card (3%) and Kickstarter fees (5%) totaling over $11,000. Today we asked Kickstarter for the 5% fee they collected based on the circumstances, however regardless of their decision YOU WILL RECEIVE 100% OF YOUR MONEY BACK."
I'm sure plenty of people wouldn't have had a problem if they'd passed along the various fees. After all, Kickstarters are still speculative projects that can fail even after funding. Eating whatever fees they can't get refunded is seriously going above and beyond to make things right for their backers in a difficult situation.
Apple built DRM into it. You cannot work with it without Apple giving you the keys first.
Yes. Apple managed to sell the iFanboys a proprietary, DRMed USB-connector and make them believe they were getting something better than everyone else.
If that make Apple geniuses or Apple's customers retardec is your call.
[1] http://www.idaptweb.com/interchangeable_tips/charger/tp/ligh...
I'm sure there are a few dozen chinese companies that violate all kinds of licenses that nobody really cares about. There's this chinese company that makes an iPhone knockoff that is actually called "iPhone" -- saw on the streets of Hong Kong. How do you think they do it?
1. Apple rejected the cable. To those who say "just go USB", it was
supposed to be a seamless product and that destroys aesthetics.
Image is everything in product design.
2. In parallel they were working on Christie Street, to solve the
issue of non-refunds on Kickstarter.
3. So why not turn something bad into something good? Get some press
for their new site, and also issue refunds for everyone. How else
would they issue refunds? And how does anyone lose in this situation?
If anything, this seems like a great and fair way to deal with the issues at hand.Sometimes it doesn't work out.
To think that in 2012 we still have to worry about things like this...
Edit: It's like salt in a would...made of salt.
He was direct, didn't mince words, and yet he distinguishes between his opinion and absolute truth ("I think" x2).
This man's stature has gained in my view.
Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork and professional software. [...]
oh, irony!