Yep, any concern about text widows and orphans in modern app layouts becomes irrelevant as soon as you have to localize.
Just build your layout so it can squash/stretch appropriately.
Just build your layout so it can squash/stretch appropriately.
Don't forget increased-contrast too!
[0] Before I worked on game development I actually worked in virtual surgery simulation, and there we also had a localized UI with a very large number of supported languages and tooling to detect issues.
[1] Need For Speed (2015), NFS: Payback, NFS: Heat, Lost in Random, Wavetale