A C++ program might do template metaprogramming at compile time and the same thing at runtime in Rust, or vice versa. The C++ version might use virtual functions that rust wouldn't use. The Rust version might simply give more optimization information to the backend. The C++ version might use fairly awful parts of the stdlib like iostreams or shared_ptr that rust simply implements better. Etc.
Or maybe they're just focused on the rust implementation as they should be.