I hit my weekly limit on $200/mo Codex plan in about ~2 days. :/ I'm not doing anything custom/crazy/special. A lot of 5.6 Sol Ultra though, I'll give you that.
I hit my weekly limit on $200/mo Codex plan in about ~2 days. :/ I'm not doing anything custom/crazy/special. A lot of 5.6 Sol Ultra though, I'll give you that.
If you're not doing anything special there is no reason to use the Ultra mode.
Ultra mode is for applying the maximum amount of tokens to a problem without regard to conserving any quota.
I've found it consistently amazing at game dev. It sounds like something that would be difficult for an LLM to verify and iterate on properly, but it almost feels like having a mini-Carmack inside your computer once you try it out. You can throw it at broad, sweeping optimization passes, writing 5 different styles of eyesight sensor frameworks to see what works best in the game as it is, visual scripting integration problems/extensions, etc. with fantastic results.
Also found Ultra great for "get this local LLM working as fast as possible on this odd server setup with old GPUs and AMX support, writing custom kernels/modifications to llama.cpp/sglang/etc as you go while taking notes from relevant research papers and online posts"