For me the comparison has always been 3DsMax vs Blender. Same kind of software, same kind of features, but Blender is so much faster.
Architectural decisions have always been important.
Architectural decisions have always been important.
Legacy baggage has nothing to do with it, in my opinion.
Though I must admit you can have an absolute shit ton of ridiculously complex objects in a scene, and it will run smoothly if none of them is in edit mode which is at least fairly impressive.