Debatable. It correctly identifies that an exception is data structure (object), but claims that Go doesn't create one, even though it clearly does as it will plain print the contents of that "object" if you don't catch the exception. I will grant you that it doesn't pass the exception by value, which is different than in some other languages, but that's an implementation detail.
Furthermore it seems to claim that Go using basic stack unwinding precludes it from it having exception handlers, but that's an implementation detail too. Javascript also uses basic stack unwinding. Would you also say Javascript doesn't have exceptions or exception handlers?
Funnily enough, it is Javascript, not Go, that doesn't create the exception object automatically. You have to manually initialize the poorly named Error type manually (`new Error(...)`) in your code in order to create an exception. But that also is just an implementation detail.
> But just imagine how exceptions typically have a whole propagation mechanism and type (=> catch) structure.
What's typical? We do see some more advanced exception handling systems out there, but Javascript's is just as simple as Go's (in some cases even simpler), yet nobody that I have ever met claims that Javascript doesn't have exceptions/exception handlers. The one thing Javascript does have that Go doesn't is try/throw/catch syntax, but, of course, you can easily emulate that if you're really hung up on trivial appearances: https://go.dev/play/p/aXS5WEziLzS Exception handlers aren't defined by any particular syntax. That, again, is an implementation detail. Go does have syntax for exception handling even if its syntax is unique.