> but building fun stuff is really hard with these limitations
What is your idea of fun stuff? Code and data is cheap enough with these constraints, though fancy graphics are what will eat your budget.
What is your idea of fun stuff? Code and data is cheap enough with these constraints, though fancy graphics are what will eat your budget.
Point me to your project on GH or wherever if you want me to have a look, I've optimised a lot of code in this life.
I suspect 10MB might be more friendly in the current day and age.
So all in all: it has been done.
That being said: you mention python, and I'm not sure where this is coming from. When in rome, you don't drag your favourite language throught the streets unless it is roman latin.