Hopefully this is at least only possible in kernel mode, right?
Right?!
Hopefully this is at least only possible in kernel mode, right?
Right?!
[0] Remember ITS and the PC2 problem?
In Linux, any thread running in the kernel is unkillable unless that section of kernel code made arrangements to be killable. When kernel code blocks, you can get unkillable processes. They show as D state (uninterruptible wait).
FUSE or NBD will also make hanging reads/writes easy, but I think those remain kill -9'able.
And yes obviously syscalls != instructions.
But if a signal comes inside a syscall the user-mode program counter is the syscall instruction, not the exact position in kernel mode within the syscall. What should the kernel push on the stack? Obviously it can't push the kernel PC as that would be a huge vulnerability, and it would lose all the state on the kernel stack anyway. If the syscall is a quick one like getpid, it can just finish the syscall and then do the signal, but if it's read, then it's a problem.
The proper solution is for read to somehow save its state, store the user PC of the syscall instruction, then exit the syscall and do the signal, and when the signal is done it goes back to the syscall. This is doable enough for read, since you just advance the buffer and decrease the length, though you still need a way to return the correct total number of bytes. It's completely infeasible for anything more complicated than that, like many ioctls.
So instead the worse-is-better solution was used. If read gets a signal, it turns itself into a "quick" syscall by just giving up on waiting for more bytes and returning whatever it has already read, which may be 0 bytes. It finishes immediately, does the syscall and returns to the syscall's caller. It is the application's problem to deal with the fact this can happen.
On Windows NT they can actually mix kernel and user stack frames arbitrarily. User code can call into kernel code that can call into user code that can call into kernel code, etc, and kernel debuggers can see the whole thing. I have no idea how they do this. Unix doesn't - Unix is strictly user code calling into kernel code via syscalls.
Find out which device is accessible to user and does MMIO, emulate it on FPGA, make it slooooooooow. All it needs to do is for driver to trigger a "right" access". GPU comes to mind