Their system is honestly very efficient for the weights, the problem is the KV-cache. That's why HC1 only supports such short context, they use SRAM for that and spend most of what's left of the die for it. The recent advancements that made attention more efficient are probably going to be very useful for them.
Etching failure in that situation would be like brain-damage in a human, all sorts of weird effects would start appearing.
(Is Cerebras doing something novel? CPUs and memory blocks have been doing those things for a long time too, since the error rate is otherwise too high for normal size chips as well)
[1] see eg https://www.vlsimentor.com/dft/redundancy-bisr to get some basic concepts
Did you mean that each HBM3 stack is that large? Because it only takes one glance to see that the memory chips are much smaller than reticle-sized GPUs they sit next to.