I'd open a blog with "weird things Opus did". Today it launched a swarm of cpu-hogging processes to test if the widget showing machine and I/O load is rendering nicely and correctly. The test went fine, but it was no longer able to kill those processes since they were really effectively hogging the CPU in various ways - being diligent, some of them were hogging CPU, some were murdering the SSD, some were pounding on the network adapters. Took me 30 mins to recover the machine to a working state without killing the meaningful, messy, in-flight sessions i had going on on other projects.
Infuriatingly so, in a way I don't remember Opus 4.8 being, but maybe I've just been ruined by Fable 5.
I got so used to it, when they finally pulled access for me and I had to go back to Opus I felt like I was working with my hands tied.
I finally know what those women with AI boyfriends felt like when their app updated and it won't dirty talk with them anymore.
Like the Fable ban stunt, I wouldn't put it pass Anthropic to kneecap Opus deliberately to drive more people to their more expensive option.
To me it's not so much the dumb mistakes (although there are some of those) but the ultra-verbose, mega-inefficient "solutions" to some problems / prompts.
Stuff that "works" if you're the kind of person that considers slamming a semi-trailer at 200 mph into a door did, technically, result in the door being somehow "open".
As it's supposed to be one of the most advanced model, I can't help but wonder if the solutions are that bad/verbose/inefficient because we're already in a loop of models being trained on sloppy-pasta from previous models.