Monitors for Work
etbe.coker.com.au
etbe.coker.com.au
Anyway after a week of staring at that blurry mess I was having eye focusing issues every night trying to read a book. Those monitors should be treated as ergonomic hazard. Total disgrace.
(Brought my own 4K monitor to work, like I did the last few times.)
But anyway doing these acrobatics is not what a professional should be doing in 2026.
Edit: Oh I misread your comment as 6 pixels large, not 6 pixels wide. Yes, you’re correct.
I think that time corresponded to when monitors were smaller than 27 inches though. A "good" CRT monitor used to be 15" and at that size 1080p is certainly great.
I did not accept the job.
But for work, high resolution displays are always better. And they've been around for 10 years now.
Take the following example, to save maybe 20-30$/month. You make engineers' life miserable while paying the same amount but in hourly rate...
When you run VSCode with bunch of Java plugins (where each uses Java), good luck reliably debugging anything. Me and basically anyone in my team would get into situation that the DevDesktop could not handle it anymore and would be stuck, requiring manual/hard restart or wait until load-avg dropping from 100+. I did the simplest trick, kept the m5.large DevDesktop, but manually added another Apollo ASG, attached the HostClass to a random Production fleet that already has thousands of hosts (still under/in my VP org). Happily lived with m5zn.4xlarge until I left. I am pretty sure the machine is still there and running... (As my access was cut off right away...)
[1]: https://www.youtube.com/watch?v=mfv0V1SxbNA
[2]: https://www.asus.com/displays-desktops/monitors/proart/proar...
I thought after years of dual displays I'd be (and I am) happy with a single display again, but when this thing goes, it is probably hard to pass up dual 27" 5K 120Hz displays...
But for developers and designers working on user-facing software: I recommend keeping at least one poor to profoundly shitty monitor in your setup. Both resolution and color rendering accuracy matter here.
If you have everyone on fancy MacBooks and excellent high end monitors, you will tend to miss defects in your design that will affect your customers - things like poor color contrast (I don’t think the accessibility tools care about contrast of non-text elements), elements that are too thin to be seen comfortably or lead to weird aliasing, etc.
Microsoft famously made this mistake with their Fluent UI design (or some version of it); 1px borders with huge corner radii that ended up looking “cut off” on standard corporate monitors (like the ones 99.999% of their target audience are subjected to).
P.S. to have some empathy for the corporate IT department, if they are handing out Dell laptops to thousands of people, up until relatively recently they very likely would struggle to handle two or sometimes even one 4K monitor. And Windows high DPI handling is a potentially huge support burden if there is any sort of diversity in the software in use.
Edit: turns out the author themselves wrote about how painful good/4K monitors could be to use. Apparently it was essentially unusable for them in late 2019, although that doesn’t match my personal experience - I was using 4K monitors in windows with only occasional issues as early as 2018. https://etbe.coker.com.au/2019/11/18/4k-monitors/
Thankfully I had a reasonable boss. Apparently the argument, "we can't design UIs, we can recreate how our users actually use our product" hadn't been tried before or at least hadn't been successful. Suffice it to say I put in an order that recreated the UX of our business users.
I shared this news with my peer managers in the department. They followed my tack, and soon enough at least 3 other teams were rocking decent equipment.
Then the VP got wind of it, and said, "No more orders for new equipment until the existing equipment is EOL", or something like that. You know, okay, I get it, we're talking a lot of monitors. But, dammit, people were just a little happier, or maybe just not as pissed off at one thing we could control.
I didn't even try to expense the 43" 4K TV I used for a monitor at home.
Ended up with weird situations like software and accounting people rocking those ultra expensive Apple cinema displays while sitting in their new Aeron chairs at their motorized standing desks which were always in the sitting down position.
Then someone gets shocked by the office expense line item at quarterly review time and cuts it off for everyone to try to balance out those expenditures for the rest of the year.
So we’d have a few people in the office with tricked out workstations and high end gear and then everyone else was on the same generic monitor and chair that was decided for the whole company long ago.
Even the most generous company I worked for that made a point of supporting engineer’s workstations eventually had to cut it off and standardize because the purchases were getting unjustifiable. There was also a lot of stuff like nice monitors or computer upgrades “disappearing” where you couldn’t really pin blame on anyone, because it was actually common for people to swap hardware around.
The only sustainable solution I’ve seen is when engineering gets together and argues for a reasonable set of computer gear and also a phased upgrade plan that doesn’t involve one giant expenditure in a single quarter.
> the only sustainable solution I’ve seen is when engineering gets together and argues for a reasonable set of computer gear and also a phased upgrade plan
Design by committee doesn’t work IMO, and the phased upgrade plan works until bob decides that Fred got a new PC and wants the new GPU or feels stung by the fact that he got an older model by virtue of being upgraded 6 months earlier.
The only way I’ve seen it work is when engineering accept that they don’t need the absolute latest and greatest, and the directors plus agreeing on rolling stock upgrades. On my last team, I had someone argue with me that they needed a GPU upgrade from previous gen flagship to current gen flagship, when our game didn’t even require the tier below their current card to develop. They had the newest workstation of any team member at the time.
They are wider than is comfortable to view at once from the short distance many office desks offer, especially if they're on a flex arm that eats up more space. They seem optimally designed to ensure that you'll have glare on your screen no matter how you position it in any kind of well lit environment. They don't offer the window management affordances that having separate screens do, or they have some weird software kludges to do similar.
That being said, I think you are mostly thinking about the aspect ratio of ultra-wide monitors in general. It's a matter of preference, but I will take an ultra wide (>= 40in) any day over two regular 16/9 monitors. I end up having my main window in the middle 40% with two other windows on the side at 30%.
> They seem optimally designed to ensure that you'll have glare on your screen no matter how you position it in any kind of well lit environment.
I guess the workaround (with any monitor, really) is to ensure that the light sources are not behind you.
Offices are notoriously bad at optimizing that kind of thing.
Also, it's fine to have side activities on the side, but you usually won't be looking at those all the time, so they shouldn't cause any strain.
Do a decent amount of full stack work and like having vscode on the left like 80% then stack two terminals on the right.
At work we have dozens of curved monitors by Dell. Not once have I seen glare on them.
> They don't offer the window management affordances that having separate screens do, or they have some weird software kludges to do similar.
But once you have figured out the window management stuff, they do offer better ergonomics! (And you don't have to daisy-chain monitors, etc.)
Second, I used my own custom window manager on Windows: https://github.com/StackWM/
Which is why you don't code fullscreen.
Second job was remote, so I outfitted my own home office. I upgraded from a 34" 21:9 monitor to a 32:9 monster and enjoyed having the equivalent of 2x27" monitors.
I've since upgraded that setup to add a 28" LG DualUp to the left side of my 32:9 ultrawide. It strikes a nice balance of a productivity display for calendar/email and one for my main workspace that's plenty wide for spreadsheets (because I write less code than spreadsheets for FinOps modeling work).
I'm a huge fan of wider aspect ratios beyond 16:9 or 16:10. The dream is a 32:10 monitor in tandem OLED.
> Big monitors are the easiest way to increase white-collar productivity, and anyone who makes at least $50,000 per year ought to have at least 1600×1200 screen resolution. A flat-panel display with this resolution currently costs less than $500. So, as long as the bigger display increases productivity by at least 0.5%, you'll recover the investment in less than a year.
Surely the economics must be even better in 2026?
Also Google: why cannot we ship anything fast and why does Gemini suck so badly.
Because good people leave when you treat them like that, stupid Google!
A company would be foolish to buy everyone this gear. I buy it because it makes a difference for me , my eyes and my patience. When I was a kid, I had a 12” TV, not even a monitor. I’m not a kid anymore more. I think of it as a professional buys their own tools.
I'm currently very satisfied with the Dell P2725DE [1] b/c of the following:
1. 100 Hz refresh rate. I stopped using 60Hz refresh rate monitors years ago and won't go back.
2. Much cleaner cabling. At work I only need to 2 cables: laptop -> usb-c cable -> monitor 1 -> Display Port MST cable -> monitor 2. The usb-c cable from my laptop to monitor 1 provides video and power. And being able to daisy chain from monitor 1 to monitor 2 helps minimize cable clutter (this cable routes out of sight along my monitor arm).
I got all of them refurbished at $163 each. I still feel that's an excellent price b/c, if I recall correctly, few others, if any, offered this unique combo of features I was looking for.
[1] https://www.dell.com/en-us/shop/dell-pro-27-plus-qhd-usb-c-h...
no one can claim a specific monitor or tool is universally "correct" - that's crazy
Unfortunately they appear to have a shelf life of about 6 years and the panels are no longer made…
Does anybody else feel that 27-inch monitors are uncomfortably big? It feels less like something to look at work on and more like a movie screen right in front of your face. edit: I see xmodem expresses a similar feeling in a cousin comment.
But 4k is quite weird for productivity, if you do two columns you get 1920px on each side with a split right in the middle, which is far from ideal. With 3 column layout you end up with 1280px a piece, which ends up being too cramped with most apps.
Recently I got a 40" 5120x2160 LG display which ends up being about the same PPI as 32" 4k, but it lets you have three 1706px columns, which is much more comfortable. It's quite nice, but unreasonably expensive. I could've bought three 32" 4k for the same price.
Source: I have massive back pain.
One for work. One for communication. One for documentation.
Come on, Microsoft, please. I would even take a vibe-coded, crap solution that only works on Tuesdays.
In a decade of working in IT I’ve never seen a broken monitor in any of the offices. I think the risk is vastly overestimated by the author
That is, table stake on the one hand (nobody likes to work for a company stingy enough to refuse to buy one or two more screens per worker), but also not obviously more productive either (it is not easy to measure the productivity gain of a monitor setup and most developers who are productive with it will also be productive without).
If LLMs do not bring a lot more value to the company than providing a good monitor setup to every tech employee, this is a clue that once the bubble pops AI expenses should not be priced very differently than a bunch of screens (~700$ per worker per three years?)
Especially a second monitor. Often just used for watching youtube videos during work
One monitor for nvim/zellij, one for browser & devtools.
My __third__ monitor is for YouTube, thankyouverymuch.