There is nothing wrong with having procedural code with a switch case, as there is nothing wrong in having global variables, in having even goto, depends on how you use it.
There is nothing wrong with having procedural code with a switch case, as there is nothing wrong in having global variables, in having even goto, depends on how you use it.
I think most people aren't aware of the alternative, which is: A function that can call different implementations based on some other variable.
E.g. instead of having RealDB and MockDB type have a createUser() (method), you have a createUser() (function) that switches part of it's logic based on what DB is selected.
That's the prodecural way of achieving the same thing without needing a concept for virtual functions.
Casey explains this in the long discussion with Uncle Bob.
def createUesr(db):
if db is type1:
behaviour1
if db is type2:
behaviour2Unless you're doing something really stupid, nothing other than the DB access is going to be worth optimizing. If those two options are accessing the DB in exactly the same way, then they will probably be within 1% of each other in performance.
That's by far the easiest place to apply the "write something simple and readable and then measure and see if you need to change it" approach, so it just plainly doesn't work as argument against that approach.
An aspect of this that I wish Muratori had touched on when he wrote this in 2023 is how each of these tenants he has issues with in Clean Code are just trading complexity. All four of the structural rules that Muratori demonstrated issues with generally don't reduce complexity. At best, each trades one type of complexity for another.
There are some great ideas in Clean Code, but outside of DRY, the structural recommendations tend to be more harmful than good.
A tried and true way solve problems is by adding more layers of indirection, starting with an interface makes it trivial to swap things out. I just did a rewrite of some old sound tool that was hard coded to OSS and Alsa. Now i wanted Pulse and Pipewire, this ended up requiring basically a rewrite because there was a lack of a good interface and assumptions everywhere. Instead now I have some good interfaces and adding whatever the next Linux audio stack comes in - it likely won't be a problem.
Like a door, your software should have hinges (interfaces) in the places it needs to be able to change. And it shouldn’t have hinges in places where it won’t change. Rigidity allows for simpler code and better performance. Flexibility allows for changing requirements and modularity.
The mark of an experienced software engineer is having the judgement to know ahead of time where your code should be flexible and where it should be rigid. A good rule of thumb is to only add an interface when you have 2 or more implementations you want to code up. Until then, just call methods directly. If you don’t have 2 different case studies, you’re going to design the API badly because you don’t know the real requirements.