Inside NASA’s Mysterious Rubber Room
scriptunasimages.wordpress.com
scriptunasimages.wordpress.com
And, if you like this, you'd probably also enjoy learning about the Plutonium Pit storage areas at the Pantex plant:
http://cryptome.org/pantex-nukes.htm
On February 2, warning lights on a radiation warning system failed due to
previous software modifications to the fail-safe system. It was discovered
that no records of the revisions to the software were ever required or
maintained, so the direct cause of the malfunction was unclear.
I have no words.My impression is that you end up with bad code in critical systems due to the exact same forces as anywhere else.
Difference is, rather than ramping up the quality of the development / testing with the seriousness of the application, people tend to ramp up the requirement hair-splitting, ass-covering and accountability obfuscating.
Fighting this requires a rare, uncompromising attitude that often isn't conducive to remaining employed.
In addition to that, there are hardware companies that have always seen software as necessary but uninteresting, thus trying to cut costs on it as much as possible, and not knowing how to set up an environment conductive to good software development (like having non-programmer physicists code in C, or still being stuck using 80's source control tools).
Lovely. Glad to see they are taking the necessary precautions to protect the 12k+ pits of plutonium at the Pantex site
Some of the images at http://history.nasa.gov/ap10fj/as10-image-library.htm do look a lot like the arched solid concrete room entrances, and there are a few of the wire system as well.
I recall (on HN I think) a while back there was an article about the slide part of the system and the crazy specifications required to attain some level of plausible survivability.
Edit: some more images at http://www.collectspace.com/ubb/Forum40/HTML/000164.html including the armoured personnel carrier as a last hope contingency.
Edit 2: Found it! http://americandigest.org/mt-archives/american_studies/how_t...
This is mentioned in the piece as the zip-line is the safer option when you're at the top of the tower and the base of the rocket is on fire.
The seats in the room also have seat belts. Looks like the room's designers expected a violent experience.
I'm not rhetorically trying to say it's useless. I'm perfectly happy to admit that NASA's engineers have a better grasp of this situation than I do. I just don't get how it helps.
The room was supported by springs according the article. It also said the blasts rivaled small nuclear explosions. If something that big goes boom right over you, those springs are going to be tested. I assume the rubber helps prevent the room from bottoming out should the springs be insufficient. If anything, I think they didn't know what to expect, so they planned for the worst.
Also, that small, 24-hr safe room was lacking in 24 hours worth of amenities, like a bathroom and water supply. But I guess being thirsty or having to urinate is better than exploding.
http://www.flickr.com/photos/walter-s-photo/8200797657/in/ph...
So all you need is a lead-lined refrigerator
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YResolution 900030 seconds down a chute seems like well, not a realistic survival scenario in the case of catastrophic explosion on the pad.
http://www.thisamericanlife.org/radio-archives/episode/350/h...
The occupants are shielded from the blast by many yards of concrete, steel, and sand but the very last line of defense is... a gauze curtain.
Edit: Same room at the other launch pad, 39A vs 39B. Both had identical blast rooms per the article.
Compare http://scriptunasimages.files.wordpress.com/2012/11/wscriptu... to http://cdn.theatlantic.com/static/infocus/shuttle041311/s_d1...
Perhaps things were repainted, but then why does the handle on the door work in the opposite direction?
EDIT: Also, the "emergency egress route" has changed direction? In the Atlantic image, it is pointing "up" the door, indicating that people walk through it towards the camera (when the door is closed). In the Scriptunas image, it points to the left, which doesn't even make sense when the door is closed.
But then, "raytraced" never occured to me looking at the photos, just "taken by an actual good camera, not a phone, with a fast lens so that it can take good indoors photos without flash."
Thus, one one door the emergency egress is "open this door and keep going" and on the other is "go left, through this door which is already open".
As for the door locking or opening by spinning the wheel in different directions - one is inside the room looking out, and the other is outside the room looking in.
The original images look fine to me - they just look like they were taken with a SLR in low light, which may give a slightly odd/unusual feel to them.
You are used to high quality (but noise and grain free) CG renderings and low quality photographs. Just wait until you see CG that models proper noise.