It doesn't really add anything new and flashy, but removes some annoying warts.
Sync code has scoped threads that enable multi-threaded execution within a function, without having to ensure the data outlives the function call. Async can't do that while guaranteeing safety. This makes tokio::spawn awkward and annoying, and is a major source why people dislike Rust's async.
Low-level async code that polls Futures requires using the Pin wrapper type, which is unergonomic, and doesn't really guarantee safety, but it's more like a "be careful here" sign. Proposed changes would make that code look more like normal Rust and work without unsafe escape hatches.