The lack of value types is the biggest impediment to certain types of performance. I am really looking forward to this evolution of the language.
The lack of value types is the biggest impediment to certain types of performance. I am really looking forward to this evolution of the language.
1: Classical Object
2: Object without identity
3: Atomic Value
4: Classical Value (Tearable)
Each bucket has clearly defined performance characteristics and semantic constraints. So depending on the nature of your data, you can always get some benefit from values even if you couldn't go all the way. This is a work of art.
That’s a lot of complexity a lot of other languages don’t even need. It’s great Java designers have managed to shoe horn something in, but it’s all because of misdesigns 30ish years ago mispredicting of computer architecture.
Nothing, absolutely nothing about the design is a compromise that would detract from the project if it was for any other language.
You could judge them for bringing “complexity to an easy topic” but it really is far from that and the idea of a value type being a distinct dichotomy from an object is just a convenient tradition.
The push for immutability and value-ness has been going on for a long time and the motivation of the project was to bring performance benefits that align with semantic statements about the underlying data type. Which is of course a more nuanced take than “go value, go faster”.
The idea is that instead of controlling memory layout and referencing directly, you communicate your intent: do you care about this value's identity or not? Do you need atomicity or not? Do you need nullability or not? Once the intent is clear, the compiler is free to choose the most appropriate and efficient layout for the particular value at the particular use site. In other words, you say what semantics you're interested in rather than how to implement them at the lowest level.
This opens up optimisation opportunities that are lost when the programmer directly controls the representation rather than the intent. E.g. in other languages you may say whether you want to pass some value by reference or by value. Here the compiler is free to say, well, if identity and nullability are not needed here, I can either pass by value or by reference, and I'll do whichever is more efficient.
And by the way, your point about early misdesign (whether it applies here or not) also inverts the desired state. Every language makes decisions that will be suboptimal in the environment some time later, and Java certainly has its share (its mutability and nullability default; how it treats serialisation). Rust, for example, was first designed twenty years ago, and some of its fundamental decisions reflect the state of the world at that time (it went all-in on some C++ premises that seemed fine 20 years ago). But since important codebases often outlast the outdatendness of early language decisions (your OS and your browser are running some >30yo code and/or affected by >30yo design decisions), one of the things most important in a language isn't the decisions it makes early on - some will prove "wrong" while your codebase is still alive and kicking - but how well it adapts and evolves. So when you pick a language for an important project today, the language's current state will end up mattering less than how the language evolves in the future. The question asked isn't "will I like this decision today?" but "will I regret this decision ten years from now?" Java is one of the languages with the lowest "regret factor", possibly lowest of them all.
On the note of science, I'll credit Java's maintainers for treating their language as a technology and not merely as a product. Many languages respect the real-world physics of computers to stay relevant. Few respect the "metaphysics" until weird bugs keep emerging in the compiler and ecosystem. Bugs that can't be solved with more building, engineering, or even design. Because those bugs are not defects; they come from the concepts & axioms of the language itself, not its implementation.
But nowadays I see the language improved a lot, avoided async/await and added virtual threads, added records, now Valhalla, decent lambdas and tons of quality of life improvements.
In the meantime C# became a monster of 2000 ways to declare properties init get, set, backed, not backed, stackalloc, structs, etc.
And I know it is done for performance: but Java is still you have a value type or a reference type. That simple. And now, on top of it Valhalla.
I think Java stayed overall more stable and simple.
C# is still pretty good, but it is just more complicated.
They added so much new syntax to C# to the point it really is starting to feel like C++++ whereas Java has modernized itself without massively expanding its syntax and modifiers.
Do I love Spring? No. Do I prefer Typescript for my little side projects? Yes.
the problem with it is entirely cultural. why is `IStatusChangeEntityCreationManagerFactory` everywhere?
and why are the frameworks so huge and all encompassing? i think batteries included rails-style frameworks are great, but when i wrote Java, it didn't feel like rails at all
none of these are language problems
I'm back on Spring for work reasons but use it for all my side-projects.
On the other hand I have used Quarkus which was great until it wasn’t because a certain http feature wasn’t supported or we needed integration with an unsupported database. In enterprise that is enough reason to just choose for the batteries included option and lift along on improvements of the main framework.
How difficult is/was it to add a custom integration?
At this point the work is typically more than you want a single team to maintain. Unfortunately, in many large enterprises it is just easier and more efficient to grab a bigger framework than trying to organise sharing the custom integration in the organisation.
I read that comment as "Show me where [long classnames] are in the language, standard library or <relevant ecosystem project>."
Spring is one of the biggest java libraries and quite widely used. I think it fits rather nicely, even if the example itself is fairly old.
https://survey.stackoverflow.co/2025/technology#1-web-framew...
https://docs.oracle.com/en/java/javase/23/docs/api/java.base...
Or this 6 word beast: https://docs.oracle.com/en/java/javase/21/docs/api/jdk.dynal...
This is probably the most enterprisey sounding, but not the longest class I could find: https://docs.oracle.com/javase/8/docs/api/javax/naming/spi/I...
A lot of the Java stuff actually came out of the Smalltalk community. IBM used to employ a lot of these people and they brought their enterprise stuff with them when things like Enterprise Java Beans became a thing. And because IBM was there, you got everybody else showing up as well. That's why Oracle bought Sun as well to get access to that juicy market.
IBM could have picked any language. But Java was kind of there and new at the time and it kind of did the job. So that's what they jumped on. MS stole a bit of the thunder with dot Net a few years later which is why C# is also very common in that space. But besides that there isn't a whole lot that has similarly wide adoption. Client side is a whole different story of course.
And the reason stuff gets complicated is that there is a lot of design by committee going on in this world by parties that are mutually adversarial and have big budgets.
So, this particular feature comes out of at least 15 (I think) years or so being debated in that sort of committee. It kind of predates the whole inception creation of things like Kotlin. I was at a 15 year birthday party for that at the Jetbrains office in Berlin a few weeks ago. Debates about value classes in the Java community probably go back to last century.
And yet a lot of enterprises have done without in other languages.
I have seen a surge of overly complicated PRs now that we're in the AI era, but it's our job to be the gatekeeper and push back on this crud from entering the codebase. And that's likely true of any language.
I had to support systems from IBM, BEA, Apache, Red Hat, SAP, and some I'm certainly forgotten. Then there were the piecemeal systems. OSGi made an appearance. Then you have databases from Oracle, Microsoft, and IBM. Identity and auth was the wild west, with countless SSO vendors, wacky LDAP implementations, wackier SAML implementations, Kerberos, Ping... Despite that, it was pretty feasible to build and ship the same artifacts and configure things at the site.
Java is a big tent. Yeah there are some parts that deserve this kind of mockery.
The Rails equivalent is over-metaprogramming. "I solved it with method_missing." I've worked on code like this in real life. TBH I'd rather have the inane verbose class names.
Manager // interface
ManagerImpl // classI don’t reach for it much anyone since I prefer TypeScript’s type system and the ability to use the same language for both client/server, but I’m never upset to write some Java :)
And I appreciate and I'm under huge awe to the amount of though put into the evolution -- instead of just cramming every new shiny thing they ponder it a lot to arrive at the most sensible option while trying their best to maintain backward compatibility -- kudos!
I mostly ignore online discussions about Java. So much of it just feels like memes. Complaining about things that haven’t been valid in a very long time. Sometimes almost 2 decades.
It feels a bit like people bashing Nickelback. It was the “cool” thing to do. Maybe they’ve never used Java. Or only for one college course.
People can dislike Java. I’m sure some do. It’s fine. But it seems like the anti opinion is really over represented/amplified.
I really really think that java is weighted down by all the ceremonial enterprise stuff that has accumulated over the years.
Lightweight frameworks are somewhat recent, otherwise you really couldn’t print a text/plain http response without bringing up a whole application server and a whole ecosystem of libraries (j2ee)
Also… the build system situation is still shit
I wish it came with more batteries included, and it renovated that old Java cli split per commands, following a bit what golang did:
- java run
- java build
- java test
- java fuzz-test
- java format
- java lock
- java lsp
- etc.
Along with a better support of posix long form flags like ‘--version’.
For most of my career, I thought I hated Java, primarily because every piece of Java code I had ever worked with was overly verbose across a million different files to do things that would take like ten lines of code in any other language.
Then I actually started looking at all the features for Java 8, 11, 17, and 21, and realized: NO! Java actually gives lots of really great tools and language features that allow you to write relatively pretty, terse, performant code. Record types help cut down on a lot of boilerplate stuff, the streams API allows for pretty work over lists, sealed interfaces mostly solve my itch for ADTs, virtual threads are genuinely pretty impressive bits of engineering, and for the stuff that isn't built in, Vert.x and Disruptor do a pretty good job filling in the gaps.
Once I learned all that, I was kind of mad at people still writing code like it was 1999, but also started to enjoy writing Java. It helps that by this time I was already senior and staff level, meaning I was given much more leeway in how code was written (so the poor junior engineers are stuck/blessed dealing with my code using all the shiny new features).
Whether that generalization is premature -- I don't know, just my observation on why.
I've written plugin systems for stuff I've worked on, and it didn't require nearly the same level of verbosity. Granted, I usually have done this with sockets instead of directly using JVM and reflection. To each their own, but I like using sockets (usually ZeroMQ) for this stuff because then it's completely language independent.
Even if I granted that you needed to use all this factory and builder glue stuff, I don't agree with the typical Java developer's strategy of breaking things up across a million files, which Java at least greatly encourages.
It's more that it's easy to write code that links directly into the game. Easy to do because you can decompile them and make changes easily without having source code. Sure, Minecraft was obfuscated for a long time, but people put a lot of effort into deobfuscation and obfuscation removes a lot less than native compilation.
(You also don't need an official modding API this way)
For companies that deployed Java this is the best part. Growth of Java from 1995-2015 and enterprise IT outsourcing was almost in lockstep. It was not for programmers with taste or interest in coding. It was J2EE 1000 page manual printed and distributed in bulk at IT vendors describing things in hugely verbose details with dummy pet-store project to use all facets of Java/J2EE that ingrained into overall Java culture.
It could be business or politeness reasons that well meaning Java language authors rarely spoke a word against this wider Java culture. So it was just assumed that overtly verbose code and organization of Java projects have official stamp to it.
When I worked at a BigCo [1], our project was a big monorepo in Java which had 60,000 folders, and I don't remember how many files. It was decidedly no fun to work on, because everything was spread across a million files and so doing anything required sifting through dozens or even hundreds of files. I hated it.
I've worked on giant projects since then, but they've been written in more modern Java and they are less painful.
[1] It's not hard to find the specific one through my history but I politely ask you do not post it in reply to this post.
Java remains unfairly tethered to a reputation forged over 20 years ago. Human psychology reveals a reluctance to update our worldview: once a collective consensus solidifies, it becomes very difficult to dismantle. Yet, to dismiss Java today is to overlook a remarkable evolution. Modern Java is an elegant, highly capable language, resting upon the Java Virtual Machine, which is a remarkable piece of technology.