Also, can I say what a mess the whole Microsoft account thing is? There's at least three different systems kinda duct taped together and settings are scattered seemingly at random among those systems. Want to connect your Java Minecraft instance to a server you are running? Be ready to dive through pages of kid protection and security settings looking for the option that lets you do that again. Also, logging in used to be "enter your username and password when the game starts", but now involves a bunch of bouncing around half a dozen or so Microsoft pages getting redirects that fail 60% of the time for no stated reason. It's kinda killed any enthusiasm I have for checking out new releases, just knowing that I'm going to waste 10 minutes just trying to get the damn login working again.
absolutely agree
Fun fact, Xbox profiles can be disconnected from Microsoft accounts without doing 2FA verification. It's a whole problem right now.
Also - having multiple Microsoft accounts is absolutely permitted, I have multiple due to their Xbox profile messiness (it is possibly to detach Xbox profiles and they can't be reattached if you ever navigate to the Xbox website while it's detached...) and senior support endorsed it as the recommended solution.
They honored my account, and I originally bought the game when you had to send Notch money directly for him to send you a copy.
Microsoft was great in this instance.
So, again, just thanks for saying this.
"It needing to be done"?
I didn't accept any terms with MS and I haven't received any refund or whatever other compensation.
It's comforting to know that a game I bought and paid for, that was taken from me, is "the best possible experience".
It soured me so much on Minecraft that I can't even be bothered to pirate it.
If you choose to work for EvilCorp don't be surprised when you get assigned to work on tickets that make people unhappy.
It's unfortunate, and Microsoft is no saint, but Mojang's depreciation was inevitable.
But no, subnautica was ready to go, though the base building was just as buggy as it was before.
But hey, trillion dollar company tried hard. Nothing more could have been done.