Dota itself wasn't even original, it was based on a StarCraft 1 custom map.
There's nothing of significance in LoL vs the original DotA.
Same applies to DotA 2 btw. Valve is making changes for the sake of changes. Now every hero has a talent tree for example. Has the game become better because of that? I don't think so.
I bet if they did A/B when they rolled that update out, not a lot of people would have stayed on the new version.
Who should pay who do you think in this?
Would love to hear.
Or is this the same as "reparations"? Poeple just dont want others to succeed.
That's what I find so frustrating about games these days. The most effective business models (by a long way) are the ones that lean into all of the dark patterns.
They can attract great talent to work on them, and afford the time to build them well, because there's so much money sloshing around.
But that's beside the point. I don't think League of Legends is especially predatory, I just think it's a mediocre game that was well marketed at the right time to go "viral".
Totally agree on the dark patterns though.
Out of interest what is a game you consider excellent that maybe wasn’t marketed as well?
Personally I really like dungeon keeper 1 (& 2 as well somewhat) - but Bullfrog was very unsuccessful as a company and went under. I don’t know exactly why, should look into that history
+1 to that.