This is an excellent question.
Designing a UI above VLC for Metro is quite easy, and we've already done some proof of concept. Finding a designer would be simple and 1k$ for the project would be too much already :) It would take a couple of months and be done with it.
The issue is to get on the store. And this is hard.
Why is that?
VLC (and its underlying libraries, including codecs, networking and demuxers) represents around 7M LoC of C, C++ and ASM. All of this is very C99 code and inline ASM. Visual Studio cannot eat that in any way. Believe me, we tried. A lot. So we need to compile the VLC for Windows on Linux, using gcc+mingw.
Unfortunately, this does not work on WinRT ("Modern UI" or whatever you like to call it). WinRT restricts a lot the Win32 APIs. And only Visual Studio knows which ones. Oh, and the BSD sockets are gone...
So, we need to change and update the toolchain, fix MingW for WinRT, rewrite the code that is using Win32 APIs since 10 years (and in all underlying libraries too...), write a new UI above this, fix the code using HWND for rendering, port the audio and video outputs, work-around the sandbox for DVD playback, probably write a WinSock2 replacement library to build all the cross-platform libraries that expect a BSD-socket-like library, etc...
Add to that the need to modify MingW to output dlls that we can load on ARM (Windows RT) and fix all the same different APIs for WP8.
Of course a lot of the work is not really on VLC, but on being able to compile for WinRT with open source tools, and a lot will be re-usable.
So, yes, we will need quite a few developers, and therefore money.