So like when I went to a restaurant last week and "made" a cheeseburger with no lettuce and extra onions, because it wouldn't exist if I hadn't created it.
To me, making something can mean you did the physical work of its creation even if there's no particular creative expression, like "I made a peanut butter and jelly sandwich."
It can also apply to tasks where you've offloaded a bunch of work that once would've been done by hand, like "I made this bench using a circular saw."
Where things get hairy even with physical objects is processes like CNC or 3D printers. If you download "Articulated dragon.stl" from a website and press the print button, did you make that? Personally, no. But if you designed your own flexy dragon and printed it, then yes. If you set up a relief carving on a CNC machine or do a perfectly fit inlay, are you making that? Operating these still takes quite a bit of knowledge and skill, but different knowledge and skill from hand woodworking. What if the tools improve and become very easy to operate?
I don't think there's a hard line you can draw. But if there is, it's somewhere between "did everything by hand with no assistance from recently invented tools because those are cheating" and "ordered a sandwich and waited for the finished result to show up."
Both of the examples the parent gave include some kind of planning and ideating to get to a final product, regardless of the fact that they employed tools to do a bulk of the coding work.
Yet,
Christopher Nolan made "The Odyssey"
Shigeru Miyamoto and Eiji Aonuma made "Ocarina of Time"
Mark Zuckerberg made "Meta"
I feel just as proud of everything I'm making with LLM, image, and video models as I do the code I wrote by hand for years and the photons I shot on film to make movies.
This is just a new higher level thing. I'm still the "director".
It's my design and my taste.
Author is right about this though,
> "Didn't take long. Only about 50x longer than it would have taken Claude to do it."
I'm never writing code by hand again. I stopped in February.
So I think it's playing both sides. Nolan didn't make The Odyssey. He directed and produced it. Large projects require many many people; with this in mind I realize this whole discussion is just one's ability to make something of their own accord: a cake, a pottery bowl, a wood shed. The whole LLM thing blurs the lines but really it turns the conversation into AI rallying.
It's as simple as recognizing the difference between "making" The Odyssey and "making" breakfast from scratch for your family. (and no you didn't have to have laid the eggs to claim "making" so it's really not so rigid)
Hitchcock made "Psycho".
Miyazaki made "Princess Mononoke".
While you can say Roger Deakins shot "Blade Runner 2049" or Hans Zimmer scored "Interstellar", even these masters of their craft paired with directors to make their films. The film is still typically the work of the auteur director, and the director (usually) exercises control over all of these pieces.
You can tell when that doesn't happen. You can tell when the producers exercise outsized control. Or when the studio controls the editing table. And it's not like that's ever kept a secret - people talk about this openly and loudly when it happens.
Musk built his empire, and even if he bought his way in, he still used his unique methodology to turn it into what it is today. "Founder Mode", if you will. Same thing with Steve Jobs.
All of this hand-wringing about who painted the shed in "The Evil Dead" doesn't matter. It's Sam Raimi's. Everyone else on set dances to the beat of his drum.
Software can (and will) be like that too.
Game design, company formation, product development, you name it.
The fairy path of human language is going to adopt "creation" as assuming someone could have prompted it. It's the path of least resistance, and it's something that will only increase in normality in our daily lives and experience.
Nobody in the future is going to have these paragraphs-long diatribes about what does and does not constitute creation. People are just going to say, "I made this."
And that's that. We'll judge based on the significance and novelty of the output or work.
Canon mountaintop photography : smartphone selfies :: Quality AI art and software : ChatGPT Miyazaki cartoons
Nobody bickers about the definition of "photograph".Nobody will bicker about "created", either.
If someone in the future wants to spend a year making a stop-motion, claymation-animated feature, people will still think that's cool. It'll be something they "created". But it won't stop the world when most people are using new tools, nor will it stop us from calling their outputs "creations" and something they "made".
I'm making something with Claude Code right now. And to be very deliberate about it - I am making it.
And it’s all survived. Durable.
So I just sit here and think and laugh wow the ego on us. Call me aged out but im not so sure that your vibe coded app or that tik tok upload is gonna hit the same in 5080.
This is true of almost anything: past, present, or future. Most of everything is shit.
People claim certain artists work is uninteresting because they didn't paint or sculpt it themselves but instead acted as more of a creative director.
People claim The Odyssey has more value because its physical effects and uses film not digital.
People claim digital art/digital photography isn't real art/photography still.
It's not an insignificant number of people but yeah it's definitely not everyone too but there are definitely ones born way after the argument was already settled on a lot of these things and still argue it. Will be mostly interesting to see how children today think about the value and ownership of education, knowledge, art, etc in a world where they're completely devalued and democratized and if they still have people who think it's not art if you didn't paint it and it's not your work if you didn't think it.
Uh, yeah, because there's nothing to bicker about in the definition of a photograph itself. But people absolutely do not view photographers the same way they view illustrators. Nobody would ever, in a million years, consider you an artist because you snapped a selfie. You also don't "make" a photograph, you "take" a photograph (and this kind of distinction exists in every language I speak). You really couldn't have introduced a better example to defeat your own point.
And me skribbling an illustration on a piece of paper doesn’t make me an artist the same way taking a selfie doesn’t make me an artist.
That shows that something being art and someone being an artist has nothing to do with the medium and the used tools.
I googled that to check, and on first few pages no one said that they did? It was always "the team made".
Mark Zuckerberg for sure made "Meta" – whatever it is – at least into the joke it is today, but that's beside the point. Meta isn't a product, it's a company
They led a team that made something.
Do I get to claim I made the Python TheseusA, or TheseusB, or neither or both?
I think product managers surely have a right to claim they "helped" to make something at least. If the team made something then those who work on the team all assisted in "making" the thing.
In your analogy, what I’m talking about is more like talking to a chef with the idea of a novel recipe and describing the ingredients and how you would like it to taste (of course also accepting suggestions).
I would take more pride in that meal than in a standard burger I completely cooked myself - maybe because I know I am able to prepare a great tasting burger and already did so many times. OTOH if this would be the first burger I made in my life I would be immensely proud of it.
Unironically, this is some of the software being shared. Maybe a couple more back and fourths, but not much more. I know I "made" a simple discord bot that periodically checked a webpage for updates and sends me a message when there are changes. It was basically just "I want a discord bot that checks this webpage and messages me when X, Y, or Z". I only looked at the code slightly to know that the entire thing passes around loosely structured strings everywhere and checks for substrings over and over again for logic flow.
To be fair he didn't place a single stone, and la Sagrada Familia was finished long after his death.
So yes, I believe you can make products using LLMs.
If there is a line, it's definitely between "I designed the architecture, and decided on what each class should do, before letting AI do a single line" and "I told AI to clone twitter as is".
Although the latter could be akin to kids colouring books. "I made AI clone twitter, but painted it red and called it rettiw." As long as there was some decision or a modicum of effort it's "ok". We can let them have their victories and try again.
He designed them. If you can find any book that claims Gaudi made them, I will personally send you 5$ for an isbn
But that wouldn't happen, because any editor would catch that mistake easily. It's not how language works, and it never was
I will not be looking for books, and probably "made" is a bit too informal to be used in any kind of "formal" conversation, and as I'm not an English native I might be using false friends, but there's another synonym used by Unesco referring to his works [0]
> Works of Antoni Gaudí > > Seven properties built by the architect Antoni Gaudí [...]
So yes, if you want to be overly precise he will not have "made" or "built" any of his buildings. OTOH you have to stop that simile somewhere, as otherwise people who compile their programs might not be the ones that "made" the executable, they just wrote the code.
Tools are tools. Same as Photoshop, Ableton, they get you to where you want to go.
Where is the line drawn?
When you create a work using an LLM, there is no copyright.
So then isn't an LLM less than a tool?
But this makes the LLM tool different to other tools. If I author a novel using a word processor I don't then in addition have to substantially alter that output in order for the work to qualify for copyright.
[edit] It's like, how substantive would changes to J.K. Rowling's Harry Potter need to to be in order for a derivative work to qualify for copyright? Now apply that to the output of an LLM.
Silicon: Metallic, used for making circuit components
I enjoy cooking. I grab a recipe and start gathering ingredients and prep them and then cook them. The food usually turns out really good (I have a lot of practice, you see, I'm getting up in age and I've done this for a log time). So, the question is, am I any less of a cook because I follow someone else's recipe instead of writing my own? To make this even more interesting, I was cooking for some friends some years ago, and one said the food was great. The other mentioned well, it must have been a good recipe. I have to admit that stung a bit. They didn't mean it that way though.
I'm rambling, but the question is, at what point is something _your_ work?
Seems also pretty similar to carpentry. My grandfather assembled his cabin from a kit but modified it to taste, making it his own; he built it but did not create it as a whole. He did however create the deck that's affixed to the cabin, and his shed, by measuring out the basic dimensions, cutting and planing all the wood, maintaining it for decades, attaching doors etc..
When I made a document rendering system at my last company, I was proud to have made the system, but I did not make the all of the technology within it, and that seems like a fair distinction. The tools are part of the process of making, but if you are no longer using tools directly, you haven't really made much.
If you've made a bot that plays a game for you, you don't get to say you're playing the game, and if you haven't prepared any ingredients for a meal, you haven't made a meal
Power tools or buying kiln-dried planks is forbidden, you might as well go to IKEA, buy you set and claim you "built" it.
You cannot also claim you built a custom sensor for your smart home if you based it on ESP32 and any of the ecosystem tooling. You might as well buy it from Phillips or Siemens if it exists, or just sit in the corner and sulk. Using advanced tools is forbidden.
I swear luddites are going more and more extreme in their analogies.
They were using restaurant and customised burger example to refute the claim that using LLM to assist with building solutions (applications) is building and making.
I only dialed their extreme to the further extreme, just on the adjacent plane.
If anything, I would say your conclusion should be flipped: you didn't really do the "making," but you can still be proud of what you _did_ do: provide direction and a vision for a solution to a problem.
I ask 10 actors for 10 scenes and I combine them into a movie I wanted.
I ask 10 agents for 10 functions and I combine them into a program I wanted.
What's the difference and why is the guy who used agents not credited the same way as a director? Maybe all that's missing is a long list of credits for everyone involved -- so transparency in who did what?
The difference with Movie director at least is in details. IT director most likely does not care about Python, bash, js, mermaid, performance characteristics and so many other things that AI agent might have used to solve the problem. The user of these AI innovation are not having much say. They are not going to be voting with their wallet or feet.
For movie director the details of process matters a lot. Unless of course I am shooting 2 min video on my Motorola phone, while my kid is cutting her birthday cake, and call myself a movie director while doing it.
i.e. if you have a DSLR and you point it at a subject and press the shutter button, that doesn't make you a "photographer"; but if you do the same while adjusting all the knobs and such using knowledge from your brain to get an intended result, that's what makes you a "photographer", despite in both cases the camera is doing the same amount of work?
So in the AI prompting case, if you send out a prompt to "clone twitter", that doesn't make you a "software director" (or whatever we might call it); but if you do the same while specifying the system topology, the various transport protocols, the implementation language, the database schema, then you might be a "software director".
Is that what you're saying?
But I don't think people using AI to write software give an outline of the software and then just step away? It seems like a very iterative process to me with a number of decisions on the order of those needed to be made by a director of a movie.
This became more relevant to me when I began meeting producers as a software engineer in game development.
This is what communication is. Words are representations for whatever it is that we're talking about. There is no other way.
Agree with you on what we're talking about, disagree on the stance. It's a discussion of value yes. vibe-coded software has less "I made this" value but still holds "does this have utility" value. They're different. Making things with AI is its own kind of making, but it is not the same kind of making as baking a cake from scratch, building a doghouse, or planting your own garden.
"Make" gets confusing for AI-assisted projects because it carries a connotation of craft. It seems fully justified for a code project that is 90% you, 10% AI (you'd say you made something that was 90% you, 10% human help) and misleading for a project that is 90% AI, 10% you (unless the meaning of the word shifts).
Here is a relevant comment I wrote in a thread about AI art (https://news.ycombinator.com/item?id=46705952#46708186):
>> If you do it daily, in-house, for your own products... you might just have the title "Art Director."
> "Art director" seems accurate for what a skillful user of art generators with a specific vision does.
> I have also thought that since people find "director" lofty (thanks to auteur theory?) and therefore pretentious to assume, one could borrow "producer" from Vocaloid: https://vocaloid.fandom.com/wiki/Producer (alternative front end: https://antifandom.com/vocaloid/wiki/Producer).
I'm feeling this right now. I have a working prototype of a project that has mirrors mounted on pan/tilt mechanisms driven by servos and controlled by an Arduino. I modeled the mirror mechanisms myself in OpenSCAD and 3D printed them, I laid out the wiring from my head, I assembled everything by hand. But I got Codex to write the Arduino code that uses a GPS module to get the location and time, calculates the sun position, and (with some manual calibration) aims the mirrors to beam sunlight 'pixels' in an x/z grid on the wall.
It works. But for some reason it's profoundly unsatisfying. I'm very unlikely to go from this 4 mirror prototype to the original dream of a James Web Space Telescope model in my courtyard with 18 steerable mirrors drawing low res 1 bit pixel art on my dining room wall.
This of course doesn't mean the former group doesn't care about the outcome, or that the latter group does poor work. But the dichotomy seems very real. We've had conversations at work where the room splits in two and both sides struggle to grasp how the other side can possibly feel that way. Everyone involved respects eachothers' skills, but we've never known about this fundamental schism until now, and it's like discovering that half your coworkers are aliens.
You didn't make it
You prompted, the LLM made. The output of the LLM is not eligible for copyright.
You can perhaps copyright the prompt. That you did make.
Instead, what I've been doing for my personal projects has been about designing algorithms with TLA+. I write that by hand, model check and sometimes even prove the properties I think are interesting or useful, and then tell Claude to implement it based on the spec. Usually I still need to correct the generated code but it's a lot less.
Certainly in these cases, I take pride in what I did, because ultimately the "Invisible Hand" always means I'm outsourcing some of the work of a project no matter how involved I want to be. If I build a deck outside, I'm not forging the nails myself, I'm not growing and chopping down the trees for lumber, I'm not designing my own power tools, etc. There's always a level of outsourcing of the work that I don't find interesting or that I don't know how to do, or don't have the resources to do myself.
With software, the parts that I end up feeling proudest of, and this predates widespread use of LLMs, are the algorithms and tricks I come up with to build something. When I figure out a way to avoid a lock, or figure out a way to use less memory, or figure out a way to increase throughput, I'm less concerned with the actual "code", and much more concerned about the "how".
You can be proud of having commissioned a thing… be it landscaping or software… just not for making anything you didn’t.
And of course there are shades of grey in between, depending on how critical you were to the doing.
I think that's the main difference. For many of us, the process and how we grow through that process really is as important as, if not more important than, the result
You did NOT make the software that you generated with AI. But there's nothing wrong with you feeling proud of initiating it. If anyone tells you that you shouldn't feel proud of the prompting you did, please just ignore that person.
I can hire a maid to make my bed for me and tell her how exactly to fluff my pillows and duvet but I would take no pride in that.
Article does take a stance on the term "making" vs "having a hand in creation" fwiw. I guess the latter doesn't have a great term yet which is why an argument over the term making is sincere
That's different from telling a maid to generally clean your home. If you gave a maid specific instructions on how to clean and how to move things around in a way that made a noticeable impact on how clean your house ended up being, you could be proud of the managerial work you're doing. But no one does that, because people pay money to not have to work.
Likewise, if you just told an LLM to let it rip on a general task then you're not doing much work, but if you were managing the LLM to do specific things then you are doing significant work.
Given that a compiler doesn't include a statistical model likely to create one's written Rust code, the compiled bytecode is quite clearly an expression of said writing.
It’s the same with LLMs.
Aw, now I feel sad for you. It's definitely possible, and I do it every weekend.
And you could have made it and then you could have been proud of it. And at least some of time, that’s more valuable than an unspecified “product”. I’m more attached to things I made than things I bought.
The LLM crowd just loves the idea that all tools are equivalent with the same set primary-, secondary-, and side-effects, a false claim used as low-effort universal self-absolution.
Of course, you may not care, and that's fine. It's important that people not be delusional about this though. A person with no medical knowledge and an AI will never be as good as someone with prodigious medical knowledge and an AI. The same is true for any profession, whether programming, music, writing, etc.
If you go to a coffee shop and ask extra ice, less sugar, more vanilla - did you make the coffee or the barista make the coffe and you just gave some requests to him. Using an LLM is far more similar to ordering coffee from a barista than it is to actually making the coffee. Of course the barista didn’t make the seeds, the milk etc. This is not an exact lawyerly statement.
But intuitively, you didn’t make anything when Claude Code writes all your code.
Because it's a common experience of folks using LLMs to code (and other activities) that experts get better results than non-experts.
So it definitely suggests that the human is part of the making process, not just the recipient of the finished product as in your coffee example.
You are right, I did not solve the problem "how do I need to layout the editor so the chords appear directly above the correct bar".
I definitely solved the problem "I don't have a tool to quickly create guitar tabulature that I can use on my iPad"