Yeah, I don't understand why the metric isn't "complete chess engine that achieves X ELO" in yyy bytes or something.
Instead it seems to have been "minimal thing that kinda looks like chess in yyy bytes"
Instead it seems to have been "minimal thing that kinda looks like chess in yyy bytes"
Because then you're measuring on two axes. Which is better, 1500 elo in 300 bytes or 1550 elo in 310 bytes?
For a byte count comparison to make much sense, the program really ought to have a static target criteria.