MoonBASIC: A modern BASIC for building 2D and 3D games
github.com
github.com
BASIC as a game design language does feel like some of the common game abstractions like the draw and tick loops, are really well suited to it. And offloading the math-heavy things like raycasting to C and importing does give you a nice abstraction layer.
My very first apps were written in LibertyBASIC, almost 30 years ago. I learned how to pirate things because the borland compiler required to share my creations with my friends was $299, which was a lot of money back then.
I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself.
Has anyone else felt like they've lost that spark?
2. This is full of "co-authored with cursoragent" so this is ..not (1) lol so who cares
That being said however, no, i don't feel like I've lost the "spark" at all. Sure, I no longer care that much about the "writing of the code" itself, but you just end up shifting your focus to the creative side of thigns, content creating and driving.
That's still interesting. AI can't (yet?) replace this.
At work, we are even not doing that much code anymore, what used to be microservices now are mcp tools, and it is basically orchestration across SaaS products, with low code, no code tools.
Thankfully at home I can do whatever I want, when I get some coding time available.
I'm a few years older -and yes, I feel the same way. Not just in programming and geek stuff but in creativity too.
It seems literally pointless, since what everyone else is doing involves AI. It literally takes the point away since folks will simply say "oh, who cares? Look at this shit I made in AI instead"
But that does not make any sense what so ever. Who cares how you did it.
I think people are going to me more sympathetic if you said that you didn't use LLMs to build it.
Can you share some of the stuff you have made (before LLMs)?
Where did the joy for doing it came from, before LLMs?
I mean, did people stop playing with LEGOs because we now have 3D printers?
Either you didn't really "enjoy" making stuff before, and were only doing it as a means to an end. Or you are just misguided for a bit, and will come back to it a while later..
58 here. I won't even touch it.
It seems to be heroin combined with cocaine for programmers. Not even once.
AI: Just Say No.
https://en.wikipedia.org/wiki/STOS_BASIC
There's a modernised build:
https://atariscne.org/news/index.php/stos-basic-v5-5-alpha-t...
And a modern descendant, AOZ Studio:
As a Python dev, there are a million things I can show her in Python and that huge amount of choice is an issue in itself sometimes.
> CharmingBlaze and cursoragent committed
oh..