Good gameplay requires taste, nuance, experience. Things that are hard to quantify if you're an MBA.
Good gameplay requires taste, nuance, experience. Things that are hard to quantify if you're an MBA.
I think that's true, and it's actually a very interesting topic. Just imagine the prospect that technology has effectively stalled out, and our civilization is stuck perpetuating the perception of forward progress.
In parallel with this, we've seen the massive consolidation of all industries, but especially the tech industry, and what does a giant behemoth monopolist/oligarch want? It's not to move science and technology forward; that would be much too risky, and could even lead to an upstart disrupting them! No; it's to make tiny incremental improvements to keep people happy, while raking in money just for being on top of the heap.
All while getting cheaper in the process. Thanks capitalism!
The same problem exists in the airline market. Airline ticket prices are historically very low, but people complain about seats, fees, and so on. But then they keep buying the absolute cheapest ticket.
What consumers say they care about, and what they actually care about, are not the same. Otherwise they'd pay more for the less irritating product.
I would love to shop around and find seats that give me the things that I want without having to spend more on extra fees, but the model they have now is to basically show me the nickle and dining seat, and then pay to upgrade it to the fee free version.
All while getting worse; advertisements, terrible interfaces, privacy invasions, frame gen, weird color options, etc. I don't hate capitalism or anything, but new TVs are dumb as heck.