Governments 'too inefficient' for future Moon landings
bbc.co.uk
bbc.co.uk
If you're less of a manager and more of a programmer then it's actually really nice to think about how we might use this to architect software and/or to collect nodes together. Capitalism might have an analogue for example in developing the same software multiple times, and taking the simplest and most elegant result.
But as soon as you're trying to do something unique or one-off or under-specified, bureaucracy impedes more than it helps. Which is probably why large bureaucratic organizations often get out-innovated by small organizations with far less resources at their disposal.
Bureaucracy is a solution to a coordination problem that I would argue doesn't really exist anymore. Software is, in one sense, bureaucracy codified in mechanical form. It replaces and obsoletes human bureaucracy. The classic bureaucrat essentially applies a rulebook to his input information and passes output information to someone else. He is a human computer.
Even the evolution of war leaves open the question whether bureaucracy is an asset or a liability going forward. War is getting faster and more targeted.
A computer on the other hand is utterly intractable. I'm not sure how that would help with unique, one off or under-specified problems.
If you want your bureaucracy to be more adaptable, I'd argue you need to give it more flexibility not less.
I'm sure several people on here would disagree with that, as there are plenty of people good at "convincing" computers to do things they shouldn't be doing, or to do things that their owners don't want them to. You just have to be more of a black hat, less of a schmmoozer....
I'd argue that even a hacked system is intractable though, as it still rigidly follows the rules no matter the outcome. That's usually what black hats are exploiting in the first place.
If the problem with bureaucracy is rigidity, then replacing human agency with computed agency would only exacerbate that in my opinion.
A (governmental) bureau is responsible for a delegated area of licensing (pre-emptive control), regulatory oversight (ongoing control), and "criminal" investigation (retributive action for violation), as granted by its enabling authority.
Bureaucracy is the discipline/science/art of managing a bureau, which isn't producing competitive market-action revenue (profits), so can only control efficiency by containing costs, which itself is an action that doesn't produce market revenue.
Oversight of a bureau (ascendant bureaucracy) exists solely to make sure some metric of cost containment and compliance with enabling authority is maintained within each bureau itself.
In short, bureaucracy is the regulatory management of regulatory management.
The omni-present danger in bureaucratic management is that the mechanisms to maintain and manage the bureaucracy are themselves non-profit seeking, and tend to motivate growth in the bureaucracy. In private enterprises (barring regulatory compliance requirements), the overall cost of its bureaucratic functions impedes its profitability, and should tend to limit the size of the "cost center" budgets to maintain market profitability (or a failed enterprise).
For government functions, the overall cost of the bureaucracy can only be paid for by tax receipts and public debt (and license and fines, which as the Chief Justic pointed out are effectively tax receipts). If there is no political will to constrain one of both of those, the bureaucracy will grow unbounded.
Anyway, the short of it has nothing to do with marshaling resources, it has to do with constraining costs absent profit.
Put this into perspective, once the US finished paying interest on debt, medicare and welfare there's no money left over for anything else.
Science programs are one thing, but the government can't deliver 70 year old services with reasonable efficiency.
Most federal welfare programs, however, involve cutting a check. Look at the Social Security Administration. It has a budget of about $12.7 billion, and administers $700-800 billion in benefits to 50-60 million people: http://www.ssa.gov/pressoffice/basicfact.htm
That amounts to an overhead of 1.6%, or ~$250 per person served.
Or, look at it another way. Total federal payroll is about $180 billion, for 2.15 million federal employees (a number that has fluctuated between 1.8 and 2.2 million for the last half century despite nearly a doubling of the population). That's about 4.7% of the budget, or 1.2% of GDP.
Most of the federal government is not overhead. 95% of it is just taking in tax revenue from certain people and cutting checks to other people.
You couldn't be more wrong about this. The decentralized Vietnamese beat the (by-then) bureaucratic US.
The US army during WWII was defined by its ability to delegate to the lowest possible level of the officer hierarchy and this was one of the major reasons it was able to beat the rigid and highly-centralized Nazis.
The Confederacy came within a stones throw of winning the Civil War, which would have been the equivalent of two guys in their garage taking down one of the worlds largest Corporations. They lost because of the overwhelming differences in resources, but their agility and ability to promote talent allowed them to run circles around the North for the first two years.
Winfield Scott and Hernando Cortes both won in Mexico because they distanced themselves from their respective governments. They were allowed complete freedom from bureaucracy because they went out of communication range of the politicians.
Sun Tzu actually made a name for himself by beating a major neighboring kingdom with a tiny, but agile force.
I could keep going...
Just to be clear: I am not arguing against agility and I think that the central agile ability -- the ability to fail cheaply -- is probably the most important feature in many areas, including some military conquests. (One of the most interesting applications of cheap failure is interface design. If you can test a new idea cheaply it allows feedback loops which make you feel like you're really "interacting with something.")
In any case, you've given me some food for thought, and thanks for that.
http://articles.cnn.com/2004-01-14/tech/bush.space_1_space-e...
http://www.theonion.com/articles/bush-still-working-on-manne...
I would look at the traditional space industry as similar to any unmotivated ~duopoly that is working in an industry with a pretty fixed income. Suddenly they look more like other problem sectors (say US cable internet? US cell? English Trains?)
In those industries the only possible improvements are from government interference or public shaming with comparisons to efficient markets abroad.
The monster in the room is that traditional government outsourcing is a model for constructing monopolies and trusts. The government avoids the complexity of proportionally paying a dozen companies for the same task and few companies can handle the complexity of working for the government.
Once created these trusts/monopolies that can't compete for rational customers must still expand at 9% a year and are "too big to fail" and so based on lobbying that the question of failure could never come up.
Outsourcing the government is like packaging up "government inefficiency" with sector destroyers and some legal skimming off the top.
I would predict that as soon as one of these new companies is successful they will be sued for all the IP the big aerospaces refuse to use, then acquired, and then shelved.
The fact that we didn't go back on the moon doesn't say anything about government. We might hold different opinions about its inefficiencies and bloated nature, but none of them are relevant to this debate
Mars, on the other hand, holds a promise, although very remote & very premature that it might one day host humans, even possibly a permanent settlement.
Building a Moon base is a reasonable proposition because it can serve as the stepping stone to other destinations in the solar system. The low gravity makes it more attractive to mine and build things on the Moon rather than having to uplift everything from Earth.
[1] http://www.space.com/7335-water-moon-suddenly-attractive-des...
The economists call it "Opportunity Cost" and all that. The opportunity cost of space exploration is kinda high, and humanity's resources are limited. I like space probes and space bases at least as much as the next citizen of the world, but they're not my priority.
1.) Don't shit where you sleep. 2.) Don't put all your eggs in one basket.
As a species we really ought to stop doing both of those...
Reiterating, not putting all our eggs in one basket ie self-sustaining human populations not on Earth in the shortish term, not in our solar system in the less shortish term, and not in our galaxy in the longish term, is not something a single person is going to do in their lifetime. It may take (tens/hundreds of) thousands of years to accomplish these goals, if they are even possible, but we should start them now because the alternative is a random case of bad luck with a meteor, or a nutter with a thermonuclear or biological weapon, or whatever. Extinction events.
People struggle to see beyond their own needs and desires. If we're to survive as a species, we have to think and plan on time scales that dwarf the current recorded human history.
This isn't meant to be an indictment of you personally, I'm just pointing out that the view-point, though normal and held by the majority of people, is still short-sighted by definition: a human lifetime is nothing in comparison to human history, and the potential human future.
Sure, an economic benefits analysis may show out that we don't expect any (direct) breakthroughs coming from moon research that will be worth the money. Fair enough. But saying that it doesn't make sense is overly negative.
In the worst case it'd be an exercise in (applied) human space travel and closed life support, which is also far from a solved problem... I suspect visiting the moon needs to be "easy routine" before we can even start seriously thinking about human settlements on Mars.
(and maybe we could try growing vegetables on the moon before the Chinese do it :-)
I'm not against sending robotic probes a la Curiosity or pathfinder. But I'd have a hard time advocating for a new Apollo program or a moon base unless & until some clear benefit is established.
Regardless, the point of the article was the inefficiencies of government. What I was arguing for is the pointlessness of bringing up this argument in light of the questionable returns of a moon enterprise. There are many other ways in which you could compare the efficiency of government investment vs private capital (cancer research, infrastructure building, education, healthcare )
What is the main reason? The fact that they are hard, because they are complex or because they are mostly managed by government. Perhaps, it is a combination of both, but would love to read some scientific analysis about that.
The add in all the purchasing rules, inclusion of minority group requirements, cronyism, and more, and its no wonder why many projects are bound to cost more and have so much waste.
An example of all that is wrong in US projects at least can be summarized by looking that the rail project in California. They are so hell bent on doing something that anything will do which in the end means nothing gets done except a lot of money is expended.
Government has a spending problem in nearly all nations of this world. Politicians do not fear accountability because they know how to play groups off each other and how to buy off one group or another to keep themselves in place.
*well technically private but it varies from companies that exist purely on government contracts to companies like TI and boeing.