Experienced Go devs that stay inside the ecosystem try to write their libraries as "pure go" libraries with zero dependencies other than the upstream core libraries (or golang.org/x if needbe), which results in a very low maintenance ecosystem. This combined with the strong toolchain makes it joyful to work with.
I still don't agree with a lot of design choices of the language, but I realize that I can be more efficient if I am setting aside my opinion.
And that's exactly the thing that somehow never happened in the Rust ecosystem. I always joke that the Rust ecosystem has more OpenGL bindings than developers, because there's just so many low quality bindings or wrappers out there that the ecosystem in result got too noisy to maintain.
I don't want to write more (verbose) code. I want to write less.
I kind of already know that my comment goes to shit in terms of downvotes, but that's what I expect while writing this. How dare I criticized Rust as a language? How dare I, a fulltime noob, do this? Rust is better, always!
...the Rust ecosystem is just so effing toxic. I am glad that I left it. I just got tired of being angry at random online things all the time. Go is my happy place where my annoyances are reduced to Cgo, maps, and the unsafe package <3