> Fifteen years ago World of Warcraft was at its peak.
Sixty years ago the model was you go to an arcade cabinet, and you get charged every time you died (Credit: https://www.penny-arcade.com/comic/2026/07/03/returnal-3).
Ideally, they want cabinet in every home, you pay electricity for it, you buy overpriced Bluey skins, you buy your lives, you buy ads, and pay them every second for the pleasure, while not owning even the cabinet.