It's easy to forget that average joe doesn't understand the consequences when we're on our own bubbles.
Edit: The media outrage when Sony removed 550 movies, indicates the customers don't still understand the terms of the sale. It wouldnt make any noises if customers knew they were renting it.
Sony also keeps records, but good luck redownloading your PSP game. Or your PS3 game for that matter. But at least in that case, if you already have it downloaded, you can still play your game. Sony couldn't come down from above and turn your game into a rock.
The Crew for PS4 on the other hand. You can (probably?) still redownload that, but that doesn't actually do you any good. Ubisoft did come down from above and turn that into a rock (there is no good reason to make a single-player gamemode online-only).
For now, Sony has no issues with people redownloading PS3 games. Or PSP games onto a Vita - not sure if you can still download onto an original PSP. They'll probably jump on the Amazon revoke-download train eventually, though.
Well that's bad and also shouldn't happen. They should not be able to come down from heaven and turn your books into rocks.
> If you hold onto your Kindle devices for too long instead of replacing them with a newer model, you can't access your old books that aren't already downloaded until you buy a new device.
This is functionally the same as the situation on consoles. You can play the game, but only if you've already downloaded it and kept it around. Not ideal, but at least it's possible to keep it around.
> For now, Sony has no issues with people redownloading PS3 games. Or PSP games onto a Vita
Not for long.[1]
> not sure if you can still download onto an original PSP
You can't.[2]
[1] https://blog.playstation.com/2026/07/01/an-update-on-playsta...
[2] https://www.techspot.com/news/90316-psp-store-officially-clo...
I can still play my brother's old PlayStation games on his OG PlayStation. They cannot be revoked arbitrarily, nor their music dropped or swapped out. This a feature, and we'd feel quite cheated if that happened. In fact we still go back to old games from time to time.
> Why carry water for billion companies?
All companies at a certain scale are billion dollar companies. Also, how much money a company has is unrelated to whether they violated consumer rights or not. But, tangentially, I do generally respect entities that fund creative endeavors moreso than I respect gamers who go online to bemoan how persecuted they are
If those were digital copies you might have chance, otherwise don't count on them to keep working for long. The carts Nintendo used were made with memory that degrades when just sitting on a shelf and people are already reporting that their DS games are failing. I've got an Atari 2600 that still works and plays games fine though. Never even had to replace the joystick, which easily beats the joycons which drift after 400 hours
Good luck! I cannot play any of the digital Wii games I bought. And that's kind of my point. You pay the same price as a physical copy, using the same verb, and yet are actually renting for an undisclosed amount of time that may at any point be cut off.
Blockbuster never said I was 'buying' a game which they could take away at any moment. So why do we let these companies use contradictory or obtuse language at our expense?
> how much money a company has is unrelated to whether they violated consumer rights or not
Billion dollar companies are less sympathetic. As a consumer I might take a worse deal if it meant supporting a small creator whom I knew was sacrificing a lot for art.
do you see how you and people who buy skins have something in common? you are writing about this, you will PAY for people to NOTICE that you support indie game developers. okay, and 13 year olds will pay for people to notice their cool skins. there are many ways to monetize, you are telling us that you would be monetize in the same category of monetization as freemium games, so are they really so bad? is ownership really important, or does it really belong to the same "noticing" category of monetization?