With only 22 bits of entropy in your v4 addresses, you'll get accidental collisions with only ~2000 users.
With only 22 bits of entropy in your v4 addresses, you'll get accidental collisions with only ~2000 users.
The collision_index is incremented when a collision happens on a network. Let's say you join network A, B, C. But when you join C, another peer has the same IP. The coordinator (which is a role anybody can have in the network) will not accept you in the network unless you change your IP. Which means you need to increase your collision index. Now that process is repeated N times until you don't collide with any other peer.
(I really hope "private key" was a typo of "public key"?)
NO. You will ONLY have to rotate your IP if you join a network in which there is a collision. 1 in 4 million chance. If that happens, it's ok. Ideally you are using magicDNS and don't have to worry about IPs or just use the IPv6.