Factories are just rooms
interconnected.org
interconnected.org
I grew up with this book - I have vivid memories still of the pages about a nuclear reactor - and I was pleasantly surprised to visit a bookshop recently and find it still in print, updated with new things like LIDAR, 3D Printers, MoCap, etc.
Bring back CD-ROMs.
(both things are true, yes reality is infinitely more complex and no you're probably not going to be the next President or cure cancer, but that's not the lesson one ought to instill. And I do believe there is a scaffolded way to do it. All things are possible... to explore. The feedback loop of fidelity of lessons, comes incrementally, after.)
Most chem labs re still like this — ours certainly is. Certain instruments you might buy (gas chromatograph, micrometer) but it’s hardly unusual to find them adapted as well. There’s lots of blue tape in the fume hood too.
And our prototypes are all hand made because it’s simpler. Once we’ve worked out the physics of the device (with lots of tweaks along the way) we can then start to think about DFM. You’ve seen a picture of one of those prototypes: the boards were sent out but mostly we did the welding, bending, assembly, firmware etc all ourselves.
And as a startup a small team can move faster and more flexibly than a bigger organization when making these kinds of things.
Edison did not build his stuff himself. Edison had people building stuff for him. More people as his career progressed. His lead machinist was John Kreusi.[1] Kruesi personally built the first Edison light bulb and the first phonograph.
Kruesi started as a locksmith (which meant actually making locks in those days) and ended his career as the chief engineer at General Electric in Schenectady, the world's leading electrical works at the time. If you go to Greenfield Village in Detroit, you can see Edison's lab, moved from New Jersey and rebuilt. Ask which was Kruesi's bench.
The distinction is rather that the device was made next door, from raw materials, with them possibly watching. Certainly acknowledging the craftsmanship, but still while understanding your tools.
Today, labs are filled with expensive machines and you are not able to peek inside. You need something? Only from a catalog, made in a mystical factory, without you knowing what's inside.
This abstraction speeds up your process (the tool you bought is fully qualified for what you plan to do) but also detaches you from the low level inner workings. Kids are fascinated if you take an everyday object apart with them (but maybe only if it was already broken)
Those advanced lab tools were built by many very skilled people. We’re past the time where a single person could hold it all in their head. One man could build a modern lathe back when they were a new thing, one man can’t build a modern lithography machine today.
The advanced machines of today are no longer within reach for almost any single well trained man. Now it takes an army of people with non-overlapping skills and knowledge.
200 years ago a basic component was wire or a metal sheet, you’d get them “pre made”. Today the basic component is a chip with millions of transistors and thousands of lines of firmware code that do 99% of the job.
At least you can understand every part of a pencil even without having one in front of you, what it does, and a bit of experimentation would get you an absolutely terrible but technically functioning pencil. Make the tiny leap to a pen and you already lost everyone.
And when I said pen I meant fountain pen. It’s counterintuitive but probably more people today can draw a conceptual diagram of a ballpoint than a fountain pen. Ballpoints are a very simple design limited only by the very tight tolerances need to make them work.
But that was my whole point, complexity got so high that most things around us cannot be built without specialized tools, specialized building blocks, and specialized knowledge that takes years to gather. And this needs to be repeated for almost every object. Different tools, building blocks, and knowledge.
A highschooler today knows more chemistry than Mendeleev but that doesn’t help because the complexity in each field or product increases faster than one person’s ability to keep up with learning.
Edison did not start his career as a successful businessman. He built things, he sold patents, and later in life he lead teams that did the same.
I once worked at an R&D facility for heavy hydraulic equipment. It looked like a factory with an office section, but only made and tested prototypes. The production plants were elsewhere. About three quarters of the workforce were factory workers, good ones. Engineers did not operate lathes. That was prohibited by union rules.
How useful is it to know how to spend 5 times as much time and money to make your own piece of equipment that is now a commodity and readily-available?
For instance: 3d printers and automated metal and woodworking tools. Yeah, they exist. Yeah, it's never been more accessible to make your own tools and gadgets and toys with them. But no, they aren't tools that let you have even a 1-in-ten-thousand chance of being the next Tesla or Edison.
I've re-soldered shit in Xbox controllers, I've fixed stuck mechanisms in motorized Christmas decorations, I've saved thousands on labor for car repairs, I've built my own furniture, I've re-wired speakers and installed conduit at home.
But knowing how to do those things in the 2000s is not the same as inventing how to do those things or even knowing how to do those things as a well-compensated career before things were so completely consumerized and commoditized.
I'm still limited by the state of the world I'm playing in. It's worth learning those things if they strike your fancy, if you want to be able to do it for the love of the game, if you value knowledge generally (and I think you should!). But. It's also a something of a luxury hobby at this point.
I can't fab a new high-performance CPU. I can't even realistically learn enough to even compete design-wise with the teams upon teams of people already standing on the shoulders of giants in that industry, or in any other highly-technical highly-advanced one.
> But knowing how to do those things in the 2000s is not the same as inventing how to do those things or even knowing how to do those things as a well-compensated career before things were so completely consumerized and commoditized.
Two things; First those skills are more useful than you can imagine when you're using commoditized things to do something new and second, it isn't "low hanging fruit to recreate something you can buy anywhere.
If you look at today's software (as an example) we have programs that waste the crap out of resources. Is making them more efficient a win? Yes if you can re-purpose the resources you freed up for other things. I've thought long and hard about things people use "computers" and the "internet" for today that could be built more securely on simpler hardware with ironclad privacy guarantees and more utility. That is a low hanging fruit.
What I'm hearing when I reading your comment is that you feel that all the value has been sucked out of the market and there isn't anything left. And in that I think you'll find that enshittification has polluted the value so much that new opportunities have opened up for unpolluted value. There are many things that are currently "solved" with an existing and and over priced solution which creates opportunities to re-imagine the solution with something less expensive and come in underneath the market. The IBM PC/AT completely displaced minicomputers at small to medium businesses, you can build a PC/AT equivalent today for $6, not $6,000.
The thing here is that 'technology' isn't the same thing as 'value.' Just like knowledge is not the same thing as wisdom. As the author in the linked article writes, it doesn't take a whole lot to stand up a manufacturing line to make a new thing these days, and if that thing has value because it solves a problem, then people will pay to enjoy that value. And to pair that with the earlier metaphor, if you wanted to start a local newspaper (high value) you could with a printing press, some newsprint, and a journalist or two. But without the experience of how newspapers are valuable to their readers, you might be unsuccessful even though you know everything you need to know about writing news stories and printing them.
I'm not trying to be pedantic here, yes there are lots of things going on, and it can seem hopeless, but it isn't. And if you do want to design a high performance CPU you can get a kick ass FPGA to host it for cheap. Variants on RISC-V are pretty impressive and you can make a new one and license it to a chip fab if you choose to. This is WCH's entire business. Don't worry about being the next Tesla or Edison, neither of them knew they were going to be the Tesla or Edison we know today. They were both just trying to create solutions to problems. Look for the problems, think about ways to solve them, and then talk to people who live with those problems day in and day out and see what it might be worth to them to have that problem solved. People love to complain in my experience :-).
Depends on why it's gone? For example, before the shocker of Facebook buying Oculus, there was an active community of side-gig businesses selling kits around VR, large touch panels, haptics, and such. What couldn't exist, was scaling that beyond hobby kits. No VARs, no integrators or assemblers, no OEMs, no contract or bespoke manufacturing, no searching for viable niche products. Because "it's merely a kit" was the only way the US patent system allowed the stuff to exist at all as a business. The gap between what you could make, and what you're allowed to sell, is large. Even now, we can't reasonably search for those niche market fits, because such scales are beneath the notice of big patent-holding companies. So absent FRAND reform or some such ("you're required to let me use it and pay you"), no fruit for you.
CA lacking non-competes, "Stealing IP!", grew software fruit in CA. But the US has lacked the growing conditions for Shenzhen fruit. So, what happens when the low-hanging fruit is gone, from the US? Fruit is grown, and enjoyed, elsewhere.
I kinda wish somebody made some study of how different ways societies acquire technology impacts the given society's making/tinkering culture. I wonder what patterns would emerge.
Your culture is the outcome of colonization, dictatorships propped up by first world powers, and being ruled by the same families that came with the Spanish 500 years ago.
Might be worth it to also invest time in reading another book, like "Open Veins of Latin America", to understand the realities of what happened to Latin American countries in general, so you stop repeating stuff like that.
Outside of Silicon Valley, most organisations strictly only buy commercial-off-the-shelf (CotS) software. If they do get something developed bespoke, it'll be an isolated thing with very defined boundaries.
This gets absurd after a point, where'd I've seen organisations was millions of dollars to avoid what amounts to an afternoon of scripting... and that was before LLMs!
If you even suggest custom code "an executable" (gasp!) to some people, they'll nearly faint from the stress of even thinking about it.
I've always found this kind of self-imposed constraint a bit odd, but it is surprisingly pervasive.
Any standouts you recommend? My 6 year old son loves all those David Macaulay books. Haven't taken that to the next level of "How to build stuff" yet.
In some ways that attitude seemed admirable, but ultimately it didn't help the company win or keep consistent business. You'd have gaggles of smart people building custom prototypes but nothing scaled up. The customers couldn't see the vision of scaling their production there, or just saw that they could get better pricing going to factory which had already invested in the right special-purpose machinery.
That's what a factory is to me - ideally reconfigurable, but a place with capital investment for production. It's good to show kids what's behind the curtain but don't get it mixed up with a prototype shop.
Today, could we do that? probably not. Not even - we don't have the basic bootstrapping tools in capacities needed, we don't have a wide group of people with the skillset.
So yes, you can make anything in a factory designed to make mostly anything
With specialization, especially like in the auto industry, you'll have one shop in mexico that gets an order 6 weeks ahead of time and has to deliver down to the day on the production schedule of ford to supply say a car headrest, and thats it. So, could we... today... maybe?
The cost of that reprogramming goes down over time, no?
It's called Learning Curve Based Pricing / Experience Based Pricing First popularized by BCG (Boston Consulting Group) and Texas Instruments
https://commoncog.com/c/cases/texas-instruments-learning-cur...
Helped Texas Instrument become what it is, and dominate the decade that it implemented this strategy against its peers.
The guy who invented it there, was who later founded TSMC Morris Chang
If anyone has the opportunity to work in manufacture or adjacent to it I highly recommend.
Factory was about 2,500 sqft from memory. Ran the business for 8 years, made and sold 75,000 units but ultimately ended the business due to a lack of poor financing and a lack of business resilience to the weather (when it was unseasonably warm in winter our sales would drop)
We take it for granted the amount of labor that goes into our food. There's no reason we could not make other consumer goods in the US at such scale - we just have weird, self-imposed constructs that say assembly line workers get more prestige and protections and food workers don't. Or that we are willing to pay $8 more for a nicer version of a meal, but we won't pay $5 more for a nicer pair of flip flops.
https://www.reef.com/collections/mens-best-selling-footwear#...
Unsurprisingly, 70% of the manufacturing that does take place in the US is in rural areas. Trouble is that 80% of the population live in urban areas, so when a factory starts to gain some steam it cannot find anyone around to hire, starving any potential growth.
I ended up working in IT for a large company because of opportunity. Both in terms of interesting projects and pay. All my fellow classmates that went into industry seem to be stuck in heavy internal processes, or working like hell to finish projects that barely recoup their costs. Those who went into hardware entrepreneurship struggle to find clients and investors. The only sector that still seems sexy is the very high end for B2B and luxury.
My analysis is that scale cannot be reached by non Chinese companies except for very specific and high end products (that have a smaller scale by design). Therefore it is impossible to compete on the price/quality ratio of large scale products. And I end up thinking that tariffs could be the solution.
I am based in Europe by the way
On entrepreneurship - the low execution cost and huge capital inflows in software startups actually makes it very hard to succeed in that space because it leads to intense competition. The success stories are the tip of the iceberg.
This makes hardware startups relatively easier to build, believe it or not.
Fast forward a few years and all of that is gone, in teenage classrooms. There is no "awe", it has meticulously been sucked out of them.
I really love maker spaces exactly for this reason, it helps keep that spark alive.
The reason why I say that is because most children seem to be curious about non-school stuff, but even the little ones can lack curiosity about the things they learn in school. Math is the classic example. While you will always have a few who are intensely curious about it, I have to mentally prepare myself to present how amazing math is anytime I say the word in front of children. (In my case, it's not that hard since I grew up fascinated by math-adjacent subjects. For most people though, that would be difficult.)
We've designed a world where math mostly doesn't hurt you when you're not thinking about it, but boy, oh boy, can your community, social circle, or people you don't even know hurt you if you haven't paid attention to and aligned yourself with the common sentiment.
This isn't the result of anyone's design. In human communities hundreds of thousands of years ago, your community, social circle, or people you don't even know (because they are foreigners from a different 100-person hunter-gatherer band than your 100-person hunter-gatherer band) could absolutely hurt you; and these are the conditions that human beings evolved our social skills in. Understanding math came much later in the history of humanity.
It's true that adolescents are very behaviorally different from younger kids, but it isn't clear how much of that is natural biological development, how much is parenting, how much is culture, and how much is the school system.
I like the idea that we can teach children to feel inspiration instead of intimidation when learning how things work
IME churches and plenty of theologians stop at thought terminating cliches, like "faith is believing without seeing". I've had more satisfaction exploring mysteries by following the evidence and things that can be falsified.
One of the ways I try to do this with my kid, is to try to investigate what's behind what we see and interact with -- with technical stuff it's asking how it works and how things fit together, with social stuff it's asking what's going behind the scenes and getting involved with it. Then reflecting on how cool the technical thing or event/social machinery is and what function it serves. This has been generative of tons of great questions from my kid and great discussion with them.
You might not expect a bespoke 2 ton electric train engine to be made in a series of garages but it really is. One lot of workers will be experts at winding coils. They'll have a rig that spins and a spool of copper to wind on with a practiced skill so that they do it as well as any multi million dollar machine could. Then there will be another shop that forges an engine housing. They'll shape out a cast in sand and pour in molten steel (produced by another nearby shop) into the cast to make the housing. Another shop will make the brushes, another the motor controller, etc.
The end result? You travel to Shenzen to build a bespoke megawatt scale electric motor and you have a prototype delivered in 3 days. Not even kidding. It's not some megafactory where you will never be worth their time for an order of 10 engines to replace aging motors in a custom 20year old fleet. It's a set of people in rooms making things for low price point at exceptional scale that are easily outcompeting the western "bigger is better" style.
The USA seems crazy with it's focus on mega corps or nothing honestly. Every law seems to encourage this - eg. The healthcare system which absolutely harms small business owners who have no ability to negotiate a corporate health care plan. How do you ever develop a Shenzen style manufacturing culture in such an environment? How does a megafactory that makes a billion of one thing innovate rapidly? You need the multitude of garage workshops that collectively fill every niche that Shenzen has. Today if the West was cut off from Chinese goods we'd be stuck in so many ways. We just don't have what China's enabled here.
I would advise you against going to those smaller factories -- QC is a nightmakre. Problems will arise. When you go to Canton fair or Yiwu for trade shows, I always, always, always recommend you to make a factory visit, and for the first batch, have a reliable Chinese person you trust to fly there and do the QC (if you hire someone that you barely know for QC, the other side might just bribe him off) and you will end up getting garbage when it gets to Long Beach port.
She has a book about how to get electronics done in Shenzhen.[1] There was a previous edition published by a westerner, but Wu, a Shenzhen native, updated it. In ten years, Shenzhen changed a lot.
[1] https://www.crowdsupply.com/machinery-enchantress/the-new-es...
The original was written by Bunnie Huang (a name to be sneezed at in his own right) who (I assume) grew up speaking Mandarin at home. Naomi is a local though and probably has broader local knowledge.
The original Shenzhen markets are still there (I've been going for a decade or so, they haven't changed that much), they're getting a bit crowded out by consumer electronics - I can still go and buy great tools in HQB at same places I was 10 years ago, reels of resistors at the same places, people will still sell you cut tape from part reels on the street - the big change are the electric bikes, you take your life in your hand each time you turn around :-)
For aerospace programs, you sign a contract with e.g. Boeing for a 787 to be delivered 5 years for $500m, to be delivered to your company pilot at the Boeing Everett facility to be signed off and flown to accepting aircraft maintenance facility for your fleet. They then start dispatching fuselages and wings and parts to various aerospace kilo-corporates. They occasionally call you for confirmations and approvals for important items like engines and small overruns.
I guess the same in Shenzhen happens as a mostly-verbal order for a motor against Shenzhen Suchandsuch LLC in 3 days for $15k delivered the back of the factory on a shop table, with their chief machinist there to get you through the artifact and to help you with bubble wraps and duct tapes. But the overall structure is the same.
Of course the US still biases towards megacorps who get to do things like distribute dividends taxed at capital gains rates instead of ordinary income like sole proprietorships.
Between a fully capitalist American model or a [fully capitalist in all but the name] Chinese one I chose %he one where I can get a basic level without it just by being a citizen.
In the available time, they have to model, 3D print, paint and wire up every piece art, so by the time the director gets there, its ready for the shoot. There's no room for mistakes, as each of these processes takes long enough that a repeat is not feasible.
Yet everything he does works, and he does it every time. Even if I pulled off that stuff once in the amount of time given, it would be something I kept bragging about for the rest of my life.
I'd even go so far to say that Shenzhen is probably the wrong place to build the electric train motor above. I bet there is some 2nd or 3rd tier city somewhere in China that specializes in just that. For example, the only reason I'm aware of the city of Yueqing is because I did a project with pushbuttons once and that is the pushbutton city in China.
I bet you could do it in same timeline in any sufficiently developed country by airdropping a 40ft container full of gold bars to a University front yard, and declaring that first team to deliver the motor gets 2/3 of unclaimed bars included with full legal and tax services plus one bar each for supplier coordinators. Do it in world's top engineering schools like MIT or ETHZ, and professors would come running to it with off the shelf motors in hand, ripped out of some equipment and machined in haste to suit your requirements in matters of minutes.
It's not like that motor would be made using some future tech that only Shenzhen workers truly understand, but it's probably like they're made with basic standard quantum physics taught at any engineering schools that they too were taught. The difference is that they're taking your task with good amount of efforts for the money you pay.
I don't mean to support(or interfere with it in any ways, as I'm not from US however I cut and twist it and I'm not supposed to) the current US admin, but they kinda-sorta have a point with its weird tariff and exchange rate insistences. There is no free market competition possible with the brain-hour cost China is charging unless some completely insane countermeasures were taken, whether it's million percent tariffs or currency exchanges based on physical mass of bank notes.
The shop calling shops and working together story is the same as how industrial zones in Japan were described, in the past. Same probably can be said about 20th century US or 19th century German industrial towns. That's not the source of the Chinese superpower.
A recent story I heard. A mega factory, highly automated, and making 1000 units an hour offered to make niche products at 1000 units every 3 months. They didn't change their line, they added a new one that was manual. No MOQ, no long term commitment. No long delays. Just got in with it
Here's a practice factory that GM operates to train new employees to work on an assembly line.[1] There are plywood mockups of cars rolling on conveyors, and the new employees bolt things on.
A useful lesson for kids to get is how you make a hundred of something. The difference between making one and making many is not something most people get. Make something on a 3D printer. Then, for comparison, make a mold, and resin cast a batch of them.
If done incorrectly, this message could backfire. At that age, the worst label a job can have is "boring". If anybody can do it, it's no longer interesting.
Not that the author is doing it incorrectly -- letting kids play with pieces of the factory process is very much the opposite of boring.
It's only later on in life to kids get hammered into them that they can't do hard things.
I've traveled all around Asia visiting different factories for projects over the years. After some time, factories just tend to blend together, big rooms filled with machines where materials come in one end, and are modified to be more like the final product at the other end. The rooms might look/feel different, whether it is the dirty floors and heat of a die cast grinding room, the green floors of an injection molding factory, or even a clean room you have to squeeze yourself into a bunny suit for (They never have large enough suits for me), its all just equipment in a room to transform material.
A factory is also a set of people and processes, which is what truly matters. If you don't have good people with expertise and the processes in place you don't have a chance at getting good product. You build relationships with the people at the companies and they will move mountains to help you. You build a truly excellent relationship with a factory, and they will anticipate your requirements and sometimes ship you perfect parts at T0.
I've got plenty of examples of factories that are fantastic, and ones that have been horrible from my time in working. The good ones all have the same differentiator, people that we have built a good long term relationship with. The bad ones almost always have a constant rotation of different people you have to talk to.
But I think it fits incredibly well here. A factory is just a social constructions. A room where everyone agrees something is produced.
It's nice that they explained the process to a bunch of kids, helping to de-mystify something quite abstract to many of us (where does all the stuff come from?).
I just think that perhaps we have over-indexed on STEM and this is a prime example of that. The article mentions talking about industrial designers, which is cool.
> I want these kids to become designers, engineers, inventors, factory owners, and all the rest.
but what about the poets?
It's the sort of thinking that I've seen all over tech, where people are so focused on/obsessed with using technology to solve problems they seem to forget and lose appreciation for all the people that make their lives possible and enjoyable.
Anyway, cool article but don't buy the slop-flinging e-waste please.
I've seen similar clocks (software) that work by just storing a bunch of quotes and sentences from all kinds of different literature and then randomly picking one to show (with credits)
You get the same effect and (bonus) you get exposed to some piece of art that you may not have known about before.
But what makes life "possible and enjoyable" in the most mundane sort of way that every human being can agree with relies on STEM. Before that though is the role that religion has in making life possible and enjoyable in ways that are beyond cold reason and material exploits.
Poets come last.
Not saying you shouldn't go tell kids about how things work! Just that the reason kids don't do that as much, is not primarily anything to do with education or the kids, but rather because the modern labor market has done its best to avoid ever having to give anybody a chance to do something they haven't already done many times before.
Thank you for going into the classroom and offering the kids a glimpse into the world that makes our world tick.
I am the odd one out at HN since I run after school programs. Yet I remember my past and I am constantly looking for ways to shoehorn enrichment activities into the program, things that expand the child's world view beyond what the see at home or are exposed to in the classroom. Things like: this is the infrastructure that makes society work. It is encouraging to hear about parents stepping up to the plate and helping out with those efforts!
But we're far away from that world, and getting farther. There's a good chance that by 2030, 3D printers and CNC machines will be considered "firearms" for federal regulation purposes.
The cynic in me can't resist remarks like "the children yearn for the mines".
Then another part of me thinks...how much of a factory is "just a room" to the people who are not its engineers, designers and owners.
Does the sweaty work in a factory net you the same sort of socioeconomic leverage that it used to? The other day I had a thought that a lot of 2000s sitcoms had dads who managed factories. George Lopez. Damon Wayans. Jim Belushi? Doug Heffernan drove for UPS.
You know, just think, in about 20 years some of these kids in that classroom may just be supervising the young adults of today who failed to make the right pivot in the labor market. The Lindy effect suggests that this blog will be around long enough to show those old guys this post to see if they agree.
Will future sweaty factory work be any good?
https://constructionreviewonline.com/intels-20-billion-ohio-...
There is extraordinary in the ordinary.
I like the spirit of it.
Even though I am no longer involved in hardware manufacturing, the same thing applies to software development.
I shared it with some friends that own/run factories.
In the UK state system you normally enter primary school at year 1, go to secondary school for year 7, leave secondary in year 11 (aged 16, or 15 if your birthday is before the start of the new school year in September). This is when you take your General Certificate of Secondary Education exams. You are then supposed to go to Further Education, academics go to study A levels, either at same school, or in my case a Sixth-form college, which hilariously keeps it's name from when year groups were named from the start of secondary (so modern year 7 is old year 1). You may also go to a vocational college teaching everything from hairdressing to car mechanics or book-keeping. You can also do an apprenticeship with day release to said college.
From A levels (year 12 and 13, or 6 and 7!) you can apply for university. You can also continue vocational studies to the same level. This is known as Higher Education. It used to be that Universities were academic and took A level students, and vocational students would go to a Polytechnic college, but they are all called universities now. The vocational colleges also tend to offer HE courses now.
It is a bit of a mess at HE due to a turn of the century push to get more kids to degree level and it is suffering a reset, too many courses, not enough students. Some cynics feel this was more about managing unemployment numbers down, than producing more talent...
One interesting effect is that professions that were often vocational in their entry (some engineering, the non-audit side of accountancy) switched to being degree first. This lead to frustrations as 20 something year old finance grads entered the workforce to find they were 5 years behind their cohort that did an apprenticeship when they were 16, kept up their studies and were already climbing a ladder they had no foot on!
Bit of a long answer to your question
Factories are places for the mass production of identical or nearly identical widgets.
There are some kinds of mass produced software, like the low value apps that lots of businesses want to have for some reason and that should have been websites instead.
But actual progress comes from software that isn't mass produced. So choose your ambitions wisely.