Beyond Git: Real-Time Version Control for Godot – Lilith Duncan – GodotCon 2026 [video]
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If you're marketing a new version control system for game development, then you really need to be talking about how it compares to Perforce and not Git.
The fact that Git is sub-optimal for many game projects is well established and is a key reason why Perforce is the dominant vcs in the space.