Also, ouch on the "poor piece of engineering"... If I recall it has been able to help push some usage of the web forward (Youtube? Before Flash?), and foster creative content (anyone been working in the game or ad industry these past decade could testify... I'm talking Art Directors and Flash devs on websites, not annoying page ads). Or maybe I'm wrong on this - if so, please someone correct me. I don't remember Java succeeded in this field.
I don't want to start a flame war, it's just this anti-someone view, whoever that may be, raises my eyebrow all the time. As far as I know they do what _every_ other company on the field does: use and protect their hero assets for as long as they can, then catch up with the disruptive tech as soon as they penetrate.