All Electron devs, let's go back to native-er toolkits! Qt and Slint are already here for proper FOSS apps, while a new generation of research and development on the field of efficient GUI toolkits would benefit us all so much.
All Electron devs, let's go back to native-er toolkits! Qt and Slint are already here for proper FOSS apps, while a new generation of research and development on the field of efficient GUI toolkits would benefit us all so much.
But how do I get to express that demand? Asking as a frustrated regular user of excel - excel is amazing software but if your laptop is not in airplane mode, the number of little delays that creep in is wild. It's all seemingly network delays, connecting to onedrive servers when i'm editing a field (why?!), 10s of connections to random microsoft domains as i flick between tabs in the UI (why?!) - each flick incurring a subtle but observable delay.
>> Dreaming is free... All Electron devs
I like your sentiment for sure but i reckon you might be barking up the wrong tree. I'll give the clearest counter example i know of:
When i scroll a buffer in Zed (it's a 120fps editor written in rust that i really want to like) i perceive micro stutters.
When i scroll a buffer in VSCode (an electron app) it's buttery smooth.
I've tried this many times over 1.5+ years of releases. It's a reliable finding on an m1 macbook pro and an m1 imac.
If the slow stack can be fast and the fast stack can be slow, then there's more to this than just tech stack.
"Whom the gods wish to destroy, they give real-time data."
The overwhelming majority of the population cannot perceive anything over 90 Hz. Those that can are overwhelmingly skewed towards under 30 years old. Fighter pilots have a floor of something like 200hz for an idea of how rare it is. Just fun info.
This isn’t true. Unless you’re saying I’m some kind of fighter pilot at 35!
To be fair, one could say the same for Zig, but Ghostty does extremely well in this regards. While it maybe doesn't have the same complexity that Zed does, it does have to deal with a lot of historical cruft of terminal emulation...
The difference between them when scrolling is.. obvious. I'm in my 40s. I'd love to see a study demonstrating that my ability to perceive this is some rare capability - that's very hard for me to believe.
I'd say maybe if you are a professional in the sector of multimedia processing, you would be so accostumed to the smoothness of high FPS that a meager 60 fps monitor would be obviously noticeable. But for the untrained eye, I feel most people wouldn't even notice in a random scenario like that, whether the screen is 60 or 120 (and that's the range with highest ROI on FPS increments!)
You know, you probably don’t feel that your car has air in the fuel line or that your transmission is holding on to old oil.
What you will “feel” is that your car feels “worse” and you won’t be able to put words on why.
Just because non-technical people lack the understanding to put into words the things they feel: does not mean they don’t feel them.
Give them Office 2008 on a 10 year old PC and ask them how it feels, I guarantee they’ll say “better” without knowing why.
> the reason nobody offers better software is that people don’t want it enough
I wouldn't say that's THE reason, or even a contender. The average user has little agency over what the established tools are. There is no pressure to change the tools because there is no competition. You use what your employer dictates. office and/or gsuite.Whether or not people 'want it enough' has very little to do with whether something actually occurs.
> average user is a little bit annoyed from time to time but not enough to actually care
this part is still true.When you buy software to do some task, you have a lot fewer choices, they differ wildly in other features, and it's unclear which ones perform well.
If you don't think people are willing to pay, phrase it as $100 more for software and $200 less for hardware with better overall performance.
The problem is that hardware performance is easy to upgrade and software performance isn't.
Clearly at least $100 (not adjusted for inflation) based on trends from 1990-2015.
Peoples primary reason for upgrading computer was better performance for years, after all.
Utilitarian laptops need to come back yesterday.
If things don't work, they will blame the computer. Developers will check and see that their electron app is only using 5GB of memory. They will test on 32GB memory M5 MBPs. Complaints to support will lead to recommendations to kill other apps.
What would make change is if MacOS killed processes above a certain limit, which obviously it would never (and should never) do.
Or the single app that slows it down.
I had a brand new experience today. I emailed someone explaining to "right-click, then…" and got a reply saying that they are left-handed, so my instructions were not applicable for them.
Average consumers, for the most part, have a magic box. Only when someone is motivated to learn, like wanting to have a better gaming experience or having an interest in media production (or code), is there incentive to learn.
iPhone's battery usage screen is a microstep in the right direction, but it doesn't go far enough since the user has to know it exists, then visit it regularly and mentally calculate if the app's energy consumption is proportional to the amount they use it.
Just consider how an app can get stuck in a 100% CPU loop on macOS (Discord/Spotify used to do this to me if they had any animations on screen) and there's literally zero indication to the user that it's happening and which app is responsible. Best they get is that the computer's fans turn on, if it has them.
One improvement would be for the app-switcher view on iOS/macOS to show you the app's battery impact and average memory consumption. Anything would be an improvement.
Then I can click it to open a dropdown that ranks the top 5 processes of each category (CPU, MEM, NET) and the amount they are consuming.
It's this kind of thing that should be built in to the OS. Makes it trivial to eyeball whether something unexpected is going on.
Not looked at Slint, thanks for the tip. Qt is OK-ish; things seem to improve on the Mac a lot beyond 6.8.
Technically, their best selling laptop has been the MacBook Air for some number of years. Maybe that changes with the Neo, which genuinely runs on a former phone chip, but a slightly older version than what's in their newest phones. Macs are running on silicon that builds on the phone architecture specifically intended to run in larger devices with larger batteries and (in most models, though not the Air) active cooling.
But they do all share a lot of design philosophy around performance per watt, and they're quite good at the moment.
(You could make the case that they shouldn't have been; I don't really know why the pundit class ever entertained the idea that an A-class processor couldn't run a Mac)
Additionally, software is often chosen based on market effects and not necessarily based on quality. If my colleagues use Zoom, then I need to use Zoom to avoid being difficult. If they use Microsoft Office and take advantage of features that LibreOffice and other competitors can’t support well, then I’m pressured to also use Microsoft Office for compatibility reasons.
The only silver lining I see is that these price hikes will effectively freeze current software requirements in the near future, since purchasing power has been diminished. The MacBook Neo has set 8GB of RAM as the standard for casual users. I’ve found that I don’t have a good time on Windows 11 with 8GB of RAM, but 16GB provides more breathing room and 32GB is great. I don’t expect software companies to revert to the days where they needed to squeeze every kilobyte of RAM like back in the 80s and 90s, but I do expect them to be more mindful of the fact that a lot of people will be using 8GB and 16GB configurations through at least the end of the decade.
They can't. They have no clue how. Electron is all they know and I doubt they can learn anything else.
Also AI clearly hasn't replaced developers since the AI companies are also using electron and generating very buggy software.
It's a good thing Apple's newest computers are so power efficient, because an industry-wide decrease in RAM bloat could theoretically lead to higher CPU usage and power consumption on average.
Building a modern chip fab takes many years, and no one seems ready to take the plunge yet. The existing suppliers are happy to just keep raising prices instead.
https://manufacturing.economictimes.indiatimes.com/news/hi-t...
So I guess the price should come down substantially in about two years.
(Except if the data center demand keeps growing to eat up that increased supply. But at that point the bottleneck might shift somewhere else, e.g. to TSMC and processor manufacturing.)